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Vanilla RTX is a PBR resource pack for Minecraft: Bedrock Edition that allows you to use Minecraft's ray tracing features (Minecraft RTX) by adding all of the additional texture maps and fog configurations uniquely adjusted for each biome on top of Vanilla game without altering Vanilla experience, bringing ray tracing support for Minecraft's default resources in the purest possible form.
Vanilla RTX uses 16x heightmaps with uniquely detailed MERs (Metallic/Emissivity/Roughness) for all blocks.
Minecraft generates a higher resolution normal map based on height differences on 16x heightmaps to simulate depth on flat surfaces.
Every possible Vanilla Minecraft block is covered (Creative, Education Edition, secret blocks, etc...)
All materials are consistent across different blocks.
Everything has been fine-tuned for Minecraft RTX.
Credit | Cubeir and all Vanilla RTX patrons |
Progress | 100% complete |
Game Version | Minecraft Bedrock |
Resolution | 16x |
Tags |
7 Update Logs
Vanilla RTX v1.21.0 Release Notes : by Cubeir 03/17/2024 12:06:41 pmMar 17th
This update brings support for the upcoming Minecraft 1.21 update content, new copper and tuff family of blocks, the crafter, among other things; it also improves upon a number of older blocks for a better, unified appearance.
Vanilla RTX v1.21 / Release Notes:
• Added support the new family of Copper blocks: Copper Bulb, Copper Grates, Chiseled Copper, Copper Trapdoors and Copper doors.
- Fully consistent materials with older copper blocks
• Updated all of copper and cut copper blocks' heightmaps, this was done to allow for a consistent logic across the expanded family of copper blocks.
• Added complete support for the Crafter block. Materials remain consistent with iron, redstone and wood blocks.
• Added full support for new family of Tuff blocks
• Added support for the Trial Spawner.
Once active, there will be an aura of orange glow surrounding the Trial Spawner, closely matching vanilla game's light levels!
• Revamped Monster Spawner:
- Now in-line with other dark metals
- Completely reworked heightmap
• Updated Glowing Obsidian
- Now fully consistent with other Obsidian blocks
- Now emits more light to better match vanilla Minecraft light level of glowing obsidian
- Revamped heightmap
• Enchanting Table now gives of a small amount of light, just like it does vanilla game!
• Adjusted Lantern Emissivity
• Improved doors and trapdoors
- Updated all of doors' heightmaps to be in-line with one another.
- Updated the iron parts on all door handles and hinges and all trapdoors: all metal parts on doors now match other dark metal materials (such as Hoppers and Cauldrons) with more details and full consistency, the golden handle on dark oak door now matches gold block and other gold materials.
• Other Changes Include:
- Improved Glow Lichen emissivity
- Updated Blast Furnace, improved iron parts to better match the crafter and other iron materials, improved heightmaps
- Improved appearance of Frogspawn, should no longer appear to have a pitch black background, however due to its model and placement it still appears to have another visual glitch, nevertheless this is an improvement.
• Performed Full Texture Parity Check:
- As of Jan 2024, four blocks were found to have different file sizes (likely because of minor differences with some of pixel color values being off by no more a single RGB value.), however, snowy grass block side was found to be based on an older texture, PBR textures have been updated accordingly to reflect the changes in its new texture & corrected many pixels.
• Updated cover image
Vanilla RTX v1.21 / Release Notes:
• Added support the new family of Copper blocks: Copper Bulb, Copper Grates, Chiseled Copper, Copper Trapdoors and Copper doors.
- Fully consistent materials with older copper blocks
• Updated all of copper and cut copper blocks' heightmaps, this was done to allow for a consistent logic across the expanded family of copper blocks.
• Added complete support for the Crafter block. Materials remain consistent with iron, redstone and wood blocks.
• Added full support for new family of Tuff blocks
• Added support for the Trial Spawner.
Once active, there will be an aura of orange glow surrounding the Trial Spawner, closely matching vanilla game's light levels!
• Revamped Monster Spawner:
- Now in-line with other dark metals
- Completely reworked heightmap
• Updated Glowing Obsidian
- Now fully consistent with other Obsidian blocks
- Now emits more light to better match vanilla Minecraft light level of glowing obsidian
- Revamped heightmap
• Enchanting Table now gives of a small amount of light, just like it does vanilla game!
• Adjusted Lantern Emissivity
• Improved doors and trapdoors
- Updated all of doors' heightmaps to be in-line with one another.
- Updated the iron parts on all door handles and hinges and all trapdoors: all metal parts on doors now match other dark metal materials (such as Hoppers and Cauldrons) with more details and full consistency, the golden handle on dark oak door now matches gold block and other gold materials.
• Other Changes Include:
- Improved Glow Lichen emissivity
- Updated Blast Furnace, improved iron parts to better match the crafter and other iron materials, improved heightmaps
- Improved appearance of Frogspawn, should no longer appear to have a pitch black background, however due to its model and placement it still appears to have another visual glitch, nevertheless this is an improvement.
• Performed Full Texture Parity Check:
- As of Jan 2024, four blocks were found to have different file sizes (likely because of minor differences with some of pixel color values being off by no more a single RGB value.), however, snowy grass block side was found to be based on an older texture, PBR textures have been updated accordingly to reflect the changes in its new texture & corrected many pixels.
• Updated cover image
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I don't know if the reason banners won't displays designs is that they don't work on RTX or some other reason, but I do know that this its a great shaders pack. Keep up the good work.
Also, the water works for a little bit, but then the reflections suddenly become the only thing.
(also the texture of the spyglass has motion blur (i think that's the name idk) but idk if you can fix that)