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The latest PBR resource pack from NVIDIA and Blockworks. Use this pack to enable ray tracing on worlds in version 1.16.200 of Minecraft Windows 10 version. This pack is not fully complete, but covers most frequently used textures.
Want to make your own texture pack for Minecraft with RTX? Check out our full guide here.
Want to convert a world from JAVA to Bedrock? We've got a guide for that as well.
Want to make your own texture pack for Minecraft with RTX? Check out our full guide here.
Want to convert a world from JAVA to Bedrock? We've got a guide for that as well.
Progress | 100% complete |
Game Version | Minecraft Bedrock |
Resolution | 16x |
Tags |
2 Update Logs
Update #2 : by NV_tim 01/11/2021 3:22:00 pmJan 11th, 2021
Updated to final version!
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minecraft-with-rtx-nvidia-pbr-texture-pack-example-v0-9
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I am still getting this problem with nvidia pbr textures and crops.
Followed the instructions and using the latest Feb 2 2021PBR file.
As far as I can work out the textures are present so not sure why it's not working.
Anyone else?
Make sure you have the newest pack installed:
https://dl.mcpedl.com/texturepacks/4171/NVIDIA_PBR_Example_TextureSets_PixelArt_Final.mcpack
After you have installed that download this and extract it to a folder:
https://dl.mcpedl.com/texturepacks/4171/NVIDIA_PBR_Example_TextureSets_PixelArt.zip
Find the minecraft bedrock installation location folder it looks like something like this:
C:\Users\YOURNAME\AppData\Local\Packages\Microsoft.MinecraftUWP_8wekyb3d8bbwe\LocalState\games\com.mojang\resource_packs\NVIDIAPBRP
This will lead you all the way into the PBR textures folder.
Now copy your 5 files from the folder you extracted the .zip file into and paste BUT DO NOT OVERWRITE ANY FILES! Just select ignore if it asks you if you want to overwrite the files. Now it will only copy the missing textures into you PBR texture folder.
Hope it helps.
Cheers
/flex