- 1,504 views, 1 today
- 115 downloads, 0 today
8
This project has been redacted by myself,
I will still keep this map online, due to the reason that maybe other people come across this and still want to download this.
Greetings
SimplySteak
PS: Project RIDDLE is go
So yeah this is my first landscaping map.
It's for the map I'm creating, called The Tales from Les'Daar.
To, well, scale the picture: from the middle of the map it's arround 3200~ to each side to reach the end.
Yeah It's big.
I'd ask you kindly to not use this map for your own builds. This map will be use for the map I'm making and so belongs to me. You can contact to see if we could manage something, but the map is off-limits to people who want to build their own adventure map or any other kind of map. (Sorry if I sound rude, but I worked verry hard in this map)
Updated frequently, but uploaded a bit less. The zipped file is arround 300mb big. The map unzipped is arround 1.32Gb. Yes this world is insanly big, do remind that this is ONLY the terrain, and not the adventure map. The main map, nether, and end dimensions are for you guys to explore. The two other small regions are for eventual spawn, command block room and dungeons.
Yes I'm planning on making the dungeons in a different area. The main reason for this is that the water level is on 42, in a normal minecraft map it would be 62. Although this is, only, a 20 block difference, it might not be enough to allow latge dungeons to be made. Personally I find it better when I can work in open air. I must say that this may give the effect that the world isn't loading. That's why, and yes I can see you just shouting out in the comments at me, adding a sort of loading screen. This will ONLY be when entering dungeons. This will allow your computer to first load all the chunks and not lag the gale while going through the dungeon, which might cause sudden death. Sorry for this, but I think this is better for the overall game, sorry.
If you find a glitch/bug please do report to through a private message here, or on twitter. I'll be able more quickly to remove them from the world.
For the custom trees, I used the native trees of europe template repository by lentebriesje. I tried to make the trees myself, but it was just to grave of a task, maybe in the future I may edit to selfmade tree schematics, but for now, this will do.
For now there are 6 large three-biomes, each of these have arround 4-6 tree-types. For the blank map I'll just do the large patches, the smaller I must build by hand, world painter doesn't go to a really defined detail sometimes. Sorry about that though, so the picture you see above with the random colours, that's the tree-biome map, this is where the different forests are. The lonely trees will be put in by hand on the actual adventure map.
The blank map is now fully made, if yu see any bugs/gltiches/or just things that are wrong: please contact me, it'll sure help.
Hope you enjoy
Btw, if you want to show the map on youtube in a video, plz contact me first.
Follow me on Twitter to see snapshots on the maps/projects I work on:
twitter: andreasdb39
I will still keep this map online, due to the reason that maybe other people come across this and still want to download this.
Greetings
SimplySteak
PS: Project RIDDLE is go
So yeah this is my first landscaping map.
It's for the map I'm creating, called The Tales from Les'Daar.
To, well, scale the picture: from the middle of the map it's arround 3200~ to each side to reach the end.
Yeah It's big.
I'd ask you kindly to not use this map for your own builds. This map will be use for the map I'm making and so belongs to me. You can contact to see if we could manage something, but the map is off-limits to people who want to build their own adventure map or any other kind of map. (Sorry if I sound rude, but I worked verry hard in this map)
Updated frequently, but uploaded a bit less. The zipped file is arround 300mb big. The map unzipped is arround 1.32Gb. Yes this world is insanly big, do remind that this is ONLY the terrain, and not the adventure map. The main map, nether, and end dimensions are for you guys to explore. The two other small regions are for eventual spawn, command block room and dungeons.
Yes I'm planning on making the dungeons in a different area. The main reason for this is that the water level is on 42, in a normal minecraft map it would be 62. Although this is, only, a 20 block difference, it might not be enough to allow latge dungeons to be made. Personally I find it better when I can work in open air. I must say that this may give the effect that the world isn't loading. That's why, and yes I can see you just shouting out in the comments at me, adding a sort of loading screen. This will ONLY be when entering dungeons. This will allow your computer to first load all the chunks and not lag the gale while going through the dungeon, which might cause sudden death. Sorry for this, but I think this is better for the overall game, sorry.
If you find a glitch/bug please do report to through a private message here, or on twitter. I'll be able more quickly to remove them from the world.
For the custom trees, I used the native trees of europe template repository by lentebriesje. I tried to make the trees myself, but it was just to grave of a task, maybe in the future I may edit to selfmade tree schematics, but for now, this will do.
For now there are 6 large three-biomes, each of these have arround 4-6 tree-types. For the blank map I'll just do the large patches, the smaller I must build by hand, world painter doesn't go to a really defined detail sometimes. Sorry about that though, so the picture you see above with the random colours, that's the tree-biome map, this is where the different forests are. The lonely trees will be put in by hand on the actual adventure map.
The blank map is now fully made, if yu see any bugs/gltiches/or just things that are wrong: please contact me, it'll sure help.
Hope you enjoy
Btw, if you want to show the map on youtube in a video, plz contact me first.
Follow me on Twitter to see snapshots on the maps/projects I work on:
twitter: andreasdb39
Credit | Ivain for helping with a few technical problems |
Progress | 95% complete |
Tags |
10 Update Logs
Update #10 : by SimplySteak 02/25/2016 9:15:04 amFeb 25th, 2016
Finally, the final update,
Unless you guys find just stupid things,
this will be the last update here
Unless you guys find just stupid things,
this will be the last update here
LOAD MORE LOGS
3589882
2
Create an account or sign in to comment.
I'm doing this for the main reason that I started planning the world and found out I need a 1.75 times larger world for it . Sadly this will cause that the present map will be deleted, as it has no reason anymore ...
I can say that I'm now fully working on the RPG with a team, hope we'll be done in like six months or so
A reminders: this is the blank map, no buildings are on it. The only thing that this map is terrain and trees
and ofc I'll credit people, after all it's their work