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Wander Through Endless Liminal Spaces!
Ok I'm just going to re-write this section. This was originally just to add the Poolrooms to your world, but as my progenitor has abandoned his backrooms datapack I saw fit to expand my pack.
This pack now includes:
- The Backrooms (Inspired by Kane Pixels)
- Backrooms Gallery (Also from Kane Pixels' Found Footage Video)
- Poolrooms (Inspired by LVL 37 Of The Backrooms Wiki)
- The Showerblock (Inspired by Anemoiapolis)
Navigation:
The backrooms and poolrooms can be accessed from the overworld. A falling block such as sand will no clip you into them (collide on land: backrooms, collide in water: poolrooms)
The Gallery can only be accessed by falling down a pit in the backrooms.
The poolrooms can be accessed from the backrooms by crouching into the space that has quartz tiles.
The showerblock can only be accessed from the Mall structure in the poolrooms.
Currently you can only return to the overworld by dying or using commands.
Note on Entities:
Both the backrooms and showerblock have rare entities from the media that they were inspired by (Kane Pixels & Anemoiapolis).
I do not have, nor do I plan on implementing entities from the Backrooms wiki or other sources. The idea of liminal spaces is that of existential dread coming from vast, familiar yet eerie/illogical spaces. Commonplace monsters hunting you down turns this existential horror into more classical monster horror.
Only Works In 1.19.4
Other version download links soon to come!
If run on a server: This Datapack Is Not Compatible With Non-Vanilla Servers Such As Paper Or Spigot.
Ok I'm just going to re-write this section. This was originally just to add the Poolrooms to your world, but as my progenitor has abandoned his backrooms datapack I saw fit to expand my pack.
This pack now includes:
- The Backrooms (Inspired by Kane Pixels)
- Backrooms Gallery (Also from Kane Pixels' Found Footage Video)
- Poolrooms (Inspired by LVL 37 Of The Backrooms Wiki)
- The Showerblock (Inspired by Anemoiapolis)
Navigation:
The backrooms and poolrooms can be accessed from the overworld. A falling block such as sand will no clip you into them (collide on land: backrooms, collide in water: poolrooms)
The Gallery can only be accessed by falling down a pit in the backrooms.
The poolrooms can be accessed from the backrooms by crouching into the space that has quartz tiles.
The showerblock can only be accessed from the Mall structure in the poolrooms.
Currently you can only return to the overworld by dying or using commands.
Note on Entities:
Both the backrooms and showerblock have rare entities from the media that they were inspired by (Kane Pixels & Anemoiapolis).
I do not have, nor do I plan on implementing entities from the Backrooms wiki or other sources. The idea of liminal spaces is that of existential dread coming from vast, familiar yet eerie/illogical spaces. Commonplace monsters hunting you down turns this existential horror into more classical monster horror.
Only Works In 1.19.4
Other version download links soon to come!
If run on a server: This Datapack Is Not Compatible With Non-Vanilla Servers Such As Paper Or Spigot.
Credit | NikoKun |
Compatibility | Minecraft 1.19 |
Tags |
7 Update Logs
Update #7 - Structure Changes : by Amrith Erilaz 04/27/2023 11:34:16 pmApr 27th, 2023
Changes:
- Added garden & stairwell structures to Gallery generation
- Gallery now generates several layers (3 Main, can extend 1 floor above or below on occasion)
- Fixed froglight facing the wrong direction
- Minor edits to entity in the Backrooms
- Added garden & stairwell structures to Gallery generation
- Gallery now generates several layers (3 Main, can extend 1 floor above or below on occasion)
- Fixed froglight facing the wrong direction
- Minor edits to entity in the Backrooms
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I'm trying to fix the lag/crash that occurs when new backrooms chunks are loaded-
Gaia kitten posted a temporary fix in the comments below that could possible prevent the server from crashing
i just need to be sure of something: is there really no way to make it work on a spigot server? and to make it work on 1.20 and the newer versions? thanks :)
asking this because im using another backrooms datapack that said the exact same thing but still works
I turned my max tick from 60000 to 240000 and it worked! You dont need to delete this datapack or break your server.
I timed out 3 times but the fourth time the terrain loaded!