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Rethinking Voxels is a shading package that was created by gri573 to improve the quality of lighting and shading in voxel-based games. This shader pack is an edition of Complementary Reimagined and was developed with the goal of being fast and casting sharp shadows on block lights.
Still in the initial process, but already showing great potential.
Official Page
Rethinking Voxels Shader: Improving Lighting and Shadows
Some test images using the Beta 15 version:
Still in the initial process, but already showing great potential.
Official Page
Rethinking Voxels Shader: Improving Lighting and Shadows
Some test images using the Beta 15 version:
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