Published Jul 23rd, 2018, 7/23/18 8:42 am
- 4,081 views, 7 today
Built on server
- Rise Minecraft SMP Towny 1.18.11.18 Survival Server23k 21x 10novaldemar 3/23/22 6:49 • posted 4/8/13 9:41
50
Wizard Mansion
This Wizard Mansion with attached Tower is a part of a series of buildings I plan on making and uploading onto PMC. This forms the first of what will be a part of a new bigger castle and city project we are working on at the RiseMc Server. The building was developed as a template build for how the "Wealthy" part of the city might look. Heavy use of stone and lack of color variation are thematic for the build . Standardized modules with rigid cobblestone pillars and the dark nether brick roofs make up other key design elements to the build and will be carried forward to other parts of the district.
Right now the build is very modular so that elements can be picked up and brought forward into other versions of houses for this area. We want the buildings to seem very regular and intend to use shape and major design elements to differentiate them rather than the standard block-color-splatter approach that is so popular these days.
Comments and Suggestions are always welcome! Also:
If anyone has any ideas for a good terrain map that could be used as a base for the city leave a comment below! I am looking for a map that has sea level at around y-lvl 40 to accommodate some large towers we have planned (they cover 150 blocks), and the large mountains that surround them!
This Wizard Mansion with attached Tower is a part of a series of buildings I plan on making and uploading onto PMC. This forms the first of what will be a part of a new bigger castle and city project we are working on at the RiseMc Server. The building was developed as a template build for how the "Wealthy" part of the city might look. Heavy use of stone and lack of color variation are thematic for the build . Standardized modules with rigid cobblestone pillars and the dark nether brick roofs make up other key design elements to the build and will be carried forward to other parts of the district.
Right now the build is very modular so that elements can be picked up and brought forward into other versions of houses for this area. We want the buildings to seem very regular and intend to use shape and major design elements to differentiate them rather than the standard block-color-splatter approach that is so popular these days.
Comments and Suggestions are always welcome! Also:
If anyone has any ideas for a good terrain map that could be used as a base for the city leave a comment below! I am looking for a map that has sea level at around y-lvl 40 to accommodate some large towers we have planned (they cover 150 blocks), and the large mountains that surround them!
Credit | ShmoopyDoo |
Progress | 100% complete |
Tags |
4163614
2
Create an account or sign in to comment.