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The first structure in my "fictional cities" series is Malovale, the capital of my own country (Cathorcene). The city is home to the "Well of the Ancients," an old/simple well dating back to millions of years B.C. To protect the well, the descendants of the Ancients built Malovale, but in 1092 A.D., A war broke out between Malovale and the not-too-distant Wycliffe, a powerful city to the east. In the war, Malovale was burned to the ground and all but the well perished. Recently, a team of archaeologists and architects came together to restore this once bustling city to its former glory. (This is my attempt of a background to the city. All cities will have a story to go with them just as a "so you know the purpose" kind of idea)
Additional Notes
So I just found out that Wycliffe, the rival city of Malovale, is nactually an important person in medieval history. This is completely ncoincidental as the story was created about a month or two before I nlearned about it in my World History class.Progress | 100% complete |
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Update #7 : by Team_Subspace 05/06/2012 7:49:37 pmMay 6th, 2012
It's finally done!! Expect another update with a video soon, though.
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I can see you are playing around with World Edit, and that you have a nice pattern design on top ;)
You are missing the point of world edit though. It is to aid you in the process of building by copying certain repeating patterns. Not for making giant spheres and circles. Take a quarter slice off your build, and detail the hell out of it. copy that section, stand in the centre and do //copy //rotate 90 //paste again and again and again until it has gone around 360. If it sill doesn't look right, keep adding detail.
Detail does not mean just working with the shapes you have. It is also about putting in more shapes, more curves, more patterns. You've got to see the idea of what you want and run with it. Don't bitch out, try it. And if it doesn't work you can always get rid of it.
Hopes this helps! - Block_Fortress