Published Dec 2nd, 2021, 12/2/21 9:41 am
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18
Hi there! this is my submission for the NVIDA build contest. I chose to remix the terrain, and go with a corruption theme. I wanted to make some chaotic terrain, and remade the middle island in a new style I haven't tried before. I chose to go for slope based texturing, since this allows for more detail, and color blending. The color scheme is inspired by the nether blocks in 1.16. The lower slopes are light blue, the medium slopes are red, the high slopes are black. I thought this looked pretty boring, and added some highlights using yellow concrete and yellow concrete powder. This still looked pretty flat, so I've added some crystals to make the terrain more colorful!
If there are any problems with the map, feel free to contract me via my discord: TerraVoxel#0001
For anyone wondering about the nft situation: the nft listed on openseas got uploaded 2 months ago, then got changed to my map. I'm trying to take it down ASAP...
If there are any problems with the map, feel free to contract me via my discord: TerraVoxel#0001
For anyone wondering about the nft situation: the nft listed on openseas got uploaded 2 months ago, then got changed to my map. I'm trying to take it down ASAP...
Credit | Main map: McMeddon Thumbnail render: Barteksk |
Progress | 100% complete |
Tags |
tools/tracking
5394456
2
corruption-nvidia-contest-submission
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THIS LINK WAS MADE OVER 2 months AGO
Here's the link to the OpeanSea that has this build:
opensea.io/assets/0xbd4455da5929d5639ee098abfaa3241e9ae111af/5808