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Find BiomeControl on BukkitDev here
Quick Links: Commands | CommandInput
This is a powerful building tool for changing biomes and populating terrein. With masks you can set biome exactly where and how you want them, you can fill complete biomes, mix them together and much more!
You can also use either preset or custom grass brushes to quickly populate your terrein with grass and flowers.
artist: xDizasterCYx
Features
- Easy to use commands and syntax
- Use wands (brushes) or commands to manipulate the biomes.
- Unique shapes and masks to get full controll of your biomes
- Undo system
- Realtime updates and handy particle effect to see what you are doing
- Support for both cuboid and poly WorldEdit selections
- Grass brush to plant grass and flower patches
Commands
Click here for a full list of commands
Main commands: /biome /biomes /bc /biomecontrol
command | usage |
---|---|
/bc [biome] [radius] <shape> | Equip a biome wand. |
/grass [type/input] <power> <size> | Equip a grass wand. |
/bc undo <amount> | Undoes your previous operation(s). |
/bc hightmask <hight> | Sets your hight mask. |
/bc blockmask <block(s)> | Sets your block mask. |
/bc biomemask <biome(s)> | Sets your biome mask. |
/bc power <amount> | Sets the power of your operations. |
/bc help <page> | Shows help ingame |
Permissions
biomecontrol.use | Allows you to use the plugin, without it you can just see the list of biomes. |
biomecontrol.config | Allows you to use the config changing command |
Instalation
Just drag and drop the .jar file into your plugins folder. Optionally you can edit the config once it's generated and do /bc reload ingame to activate it.
Credit | Art by: xDizasterCYx |
Progress | 100% complete |
Game Version | Minecraft 1.7.10 |
Tags |
1 Update Logs
Version 1.4! : by Flamedek 08/20/2014 11:22:27 pmAug 20th, 2014
[+] Added new brush to instantly place grass and flower patches : See the command page here for info on how to use it.
[+] Blockmasks now accept data values
[+] Added progress messages on big operations.
[+] Improved mask messages
[+] Masks also apply to the grass brush. When placing grass the floor block is being tested, but when using the clear brush the block itself is tested
[=] Masks have been recoded to be generally better coded, handle the exclude function better and more.
[=] The core of changing biomes has been coded to be more efficient, especcially with bigger operations and multiple users.
[=] Fixed the chunks per second setting not being efficient at low value
And many smaller fixes and additions
[+] Blockmasks now accept data values
[+] Added progress messages on big operations.
[+] Improved mask messages
[+] Masks also apply to the grass brush. When placing grass the floor block is being tested, but when using the clear brush the block itself is tested
[=] Masks have been recoded to be generally better coded, handle the exclude function better and more.
[=] The core of changing biomes has been coded to be more efficient, especcially with bigger operations and multiple users.
[=] Fixed the chunks per second setting not being efficient at low value
And many smaller fixes and additions
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7
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Is it just a bug or do you intend to implement meta-datas on a later update?
Thanks for the feedback
Thanks for listening
Either way you can also reload the chunks by just going in and out of the area (forcing your client to reload).
But yes Ill also look into it sticking after player relogs. (not server restarts tho). Maybe this is already done in my newer dev build but Ill have to test
I will send you a PM with more info
You can change any biome to another one, and if you keep doing it you remove that biome that way..
But just 'removing a biome from a world' is realy not possible, as a 'world' is not a set thing, its infinite so thats realy hard