- check_circle Functions
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With this datapack, you can make the sea breathe and generate waves on the water surface. They will be randomly generated only in the player vicinity, reducing lag while still keeping a realistic behavior.
The waves are not only visual, as you can interact with them and they can even leave a shell behind: there are three possible type of shells (by using the resource pack) and they will be removed either randomly by a wave or automatically after a while..
Installing the datapack is very easy and you can customize it to your preferences.
The function has all the instructions you need. To find it, open the datapack's folder, then open the folder data, then the folder waves, then the folder functions and there you will find the text files "tick_waves": open it and you will find all the instructions there. Be sure to read everything carefully!
Have fun!
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
You can monetize videos about this datapack; for any other exception, like modifying the datapack, you must first contact me.
To credit me, link this page and my youtube channel.
The waves are not only visual, as you can interact with them and they can even leave a shell behind: there are three possible type of shells (by using the resource pack) and they will be removed either randomly by a wave or automatically after a while..
Installing the datapack is very easy and you can customize it to your preferences.
The function has all the instructions you need. To find it, open the datapack's folder, then open the folder data, then the folder waves, then the folder functions and there you will find the text files "tick_waves": open it and you will find all the instructions there. Be sure to read everything carefully!
Have fun!
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
You can monetize videos about this datapack; for any other exception, like modifying the datapack, you must first contact me.
To credit me, link this page and my youtube channel.
Compatibility | Minecraft 1.16 |
Tags |
2 Update Logs
Summer Secrets : by Pmk 07/18/2021 4:33:03 pmJul 18th, 2021
The map on which I started developing the first version of the waves 7 years ago has been released! The map still has the commands blocks used for the original form of this datapack, so, if you're interested in seeing how it has changed over the years, you just need to play the map!
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The datapacks works by spawning waves in an area you manually input inside the function during setup, either by choosing to spawn them around a circular island of in a linear shore, so they won't spawn automatically in any body of water, if that is what you're trying to do.
With the proper setup, waves shouldn't get stuck.
And I saw this datapack in your "Cow Detective" map ;)
Good luck on your map!