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Adds new sword types to the game! (currently 4)
-Rapiers have better attack speed but slightly less damage, they also penetrate through armor
-Long swords have less attack speed but better damage and knockback
-Daggers will not slow your attack speed, it will only give a small damage boost but will deal more damage the closer you are to your target
-Sabers have slightly less damage than a sword and slightly more attack speed but will deal more damage to unarmored enemies
Plans:
-More sword variants
-Gamerule that allows mobs to spawn with custom swords
NOTE: Netherite sword types can be crafted through smithing table, but it will retain it's stats due to a intended minecraft feature(Does not work with regular netherite swords tho, only the new added ones). Also, this works in 1.14 and 1.15.
-Rapiers have better attack speed but slightly less damage, they also penetrate through armor
-Long swords have less attack speed but better damage and knockback
-Daggers will not slow your attack speed, it will only give a small damage boost but will deal more damage the closer you are to your target
-Sabers have slightly less damage than a sword and slightly more attack speed but will deal more damage to unarmored enemies
Plans:
-More sword variants
-Gamerule that allows mobs to spawn with custom swords
NOTE: Netherite sword types can be crafted through smithing table, but it will retain it's stats due to a intended minecraft feature(Does not work with regular netherite swords tho, only the new added ones). Also, this works in 1.14 and 1.15.
Compatibility | Minecraft 1.14 |
to | Minecraft 1.17 |
Tags |
3 Update Logs
v1.3 : by FlanDere 06/02/2021 10:33:30 pmJun 2nd, 2021
-Fixed longswords displaying wrong stats-Reduced the upward knockback of long swords
-Daggers now deal more damage to enemies closer to the user-Sabers now deal more damage to unarmored enemies
Note: custom swords that were loaded in old worlds will not get bonuses, please make a new one (the weapon, not the world) for the newly added bonuses to work.
-Daggers now deal more damage to enemies closer to the user-Sabers now deal more damage to unarmored enemies
Note: custom swords that were loaded in old worlds will not get bonuses, please make a new one (the weapon, not the world) for the newly added bonuses to work.
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I also like how it's balanced like the dagger is fast crits and the long swords are stronger but slower
(and i assume this is multiplayer compatible?)