- check_circle Advancements
- check_circle Functions
- check_circle Predicates
- 31,945 views, 27 today
- 4,776 downloads, 3 today
Required Resource Pack
96
DO NOT USE THIS IN A WORLD YOU CARE ABOUT
To start, run the following commands:
Subscribe to my YouTube channel and like the video, I just put out Part 3! The new update has a ton of fixes and changes, runs a lot smoother, but the biggest change is the runes I've implemented! Every Great Plateau rune is now usable if you get a carrot on a stick and try throwing it!
Things to try:
To start, run the following commands:
/function botw:setup/add_link
Click the button in chat to set yourself as Link. If you want the elemental arrows and the Sheikah Slate, click the second button in chat as well. Then, for good measure, run /reload
Subscribe to my YouTube channel and like the video, I just put out Part 3! The new update has a ton of fixes and changes, runs a lot smoother, but the biggest change is the runes I've implemented! Every Great Plateau rune is now usable if you get a carrot on a stick and try throwing it!
Things to try:
- Jumping and then holding shift. Try this in F5 mode.
- Holding shift normally right before taking damage.
- Just frikken die.
- Holding shift and clicking when you see the sphere of particles around you. (You may need to inch forward when you see the sphere, before clicking.)
- Draw back your bow after being airborne and holding the bow for up to a full second.
- Shoot the elemental arrows at monsters. Or your friends. Either way
- Walk right up to a tall wall and jump while looking at it to climb. Continue walking forward to move up, crouch and walk forward to move down. Crouch in place to jump, and note that the crouch jump allows you to turn around from the wall so you can easily jump off the wall and start shooting.
- Get a carrot on a stick and throw it. Then right click on a highlighted rune. Then have fun ;)
Compatibility | Minecraft 1.19 |
Tags |
8 Update Logs
Update 1.4.2 : by Howzieky 07/10/2022 8:53:39 pmJul 10th, 2022
- Fixed Stasis.
- Fixed Urbosa's Fury. Also, make sure you're holding a sword when you try to use it.
- Fixed more predicates that use the looking_at condition.
- Changed the way that the rune selection interface looks.
- Changed stamina so that it always goes from 0 to max in 3.333... seconds.
- Fixed lightning animations -- The lightningAnimation scoreboard objective wasn't added by /load.
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Im having big problems with stasis and I looked everywhere to try and fix it.
Anyone have any idea why this happen.
It used to work at first but once I did /reload to fix the gale it just stopped working.
The Paraglider just doesn't work. It comes out for a second, then disappears.
Bullet time is extremely restrictive of the camera for some reason.
Ancient Arrows don't actually kill mobs. They're just dropped into a cave. Based off of the videos, they were meant to be dropped into the void, but this doesn't happen.
There's no limits on anything. Footage from the videos shows that you made a stamina system, but I'm not seeing it, nor do I seem to be under it's effects. (Maybe I have none which is what instant ends the paraglider?) Similarly, champions don't seem to have cooldown. I can survive a death no matter what thanks to Mipha, even when spamming /kill.
Lastly, the Sheikah slate will auto jump to slot 7 upon upon being dropped (which switches it's functionality). This overwrites the item in the slot, and it would be nice if it just remembered the slot it was in before (not sure how possible that is though...)
Even despite these issues, this is a super fun data-pack that I'd highly recommend checking out if you're a fan of Breath of the Wild, or just interested in what's been done. (Also I love riding around on a motorbike in Minecraft).