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2017 Updated Conclusion Edit:
1.5:1 scale is the most optimal, I've concluded after two years. It is more akin to player-scale and adds more complexity to your build. Switching from 1:1 scale to 1.5:1 scale was a game-changer and a way to improve your builds. Everything under this is what I've written previously. Some of the things still apply.
Introduction
Each minecraft block is supposed to be 1 meter across. When you make 1 to 1 scale builds, you take the measurements from real life and convert them into minecraft blocks. Say lets take an F-16 as an example: length of 15.05 m, wingspan of 9.96 m, and a height of 4.88 m. What you would do is probably round it to the closest whole number for the blocks like 15 blocks long, 10 blocks wide, 5 blocks high. Unfortunately it would be a bad thing to make a 1:1 scale aeroplane with an even number width which would make the center of the plane 2 blocks wide instead of 1, which is too wide. So you sometimes... actually a lot of times can't be exactly 1:1 scale. So I had to downscale it a bit to 9 blocks while keeping everything else scaled. Also sometimes you run into a number that is like in between two whole numbers and you have to make an executive decision on which to round to, usually for me it's up so I can make it bigger. These are the type of issues you have to deal with doing 1:1 scale.
Evaluation of 1:1 Scale Building
Pros | Cons |
Generally easier to create | Harder to implement details |
Requires less blocks | Less Impressive to People, = Less Diamonds, |
Same scale as real life, useful for cities, | Sometimes you cannot be exactly to scale |
Takes far less time, can build more | You have to try harder to presenting to |
Compact and small | You have to think creatively when designing |
Less Stress |
My Personal Views
I do a lot of 1:1 Scale building and the table above shows the Pros and Cons of it in my own experience. You will always be overshadowed by the megabuilders, that is inevitable. But it's still fun to design 1:1 Scale things, it's far less stressful and demanding. The Most Popular 1:1 Scale builder I know is Yazur who runs his own server Esterlon. He is super successful. If you are ever doing real life scale, you should go big with it. 1:1 Scale doesn't have to mean necessarily small, Yazur's most popular projects is these giant sections of a City like the Airport, A 450+ Residential Area, an Oil Refinery, a Port, etc. If you get a lot of tiny little parts, they can add up to form a massively detailed thing. You can be a successful 1:1 scale builder, but you have to try really hard to make it look good.
Bigger scales at times can be quite tempting as a 1:1 scale builder: you can add so much more detail, people <3 BIG , and more diamonds are almost guaranteed. However, they are quite time consuming. You could be spending forever on that one project that you don't want to make anymore. But the payoff is so much more if you do that, I decided to write this blog because I'm deciding whether I should go into a higher scale. Even If I go up to 2:1 scale, it'll add a whole new level of the amount of detail I can add into one thing.
Well that's all I've got to say about this and Thank you to the few people who actually read this <3. Hue Hue I know most of you hate reading Xd.
Please I encourage you to share your thoughts in the comments below and diamond this Blog. I welcome all constructive feedback also to write better blogs.
Credit | 1 to 1 11 scale building minecraft megabuild pros cons and pro con CraftyFoxe |
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1 Update Logs
Update #1 : by CraftyFoxe 10/31/2017 3:00:53 amOct 31st, 2017
Updated conclusion that 1.5:1 is the best after all.
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So of course the bigger you go with your scale, the more detail you can put into your builds. The biggest problem in minecraft, when talking about scale in my opinion, is the relation between the character you play and the blocks. If you compare Steve with the Sorroundings, he is 2 meters high. Thats also the reason why for us the most things that we build in 1:1 seems so small.. Cause they actually are. If you wanted a perfect scale for your sorroundings to feel comfortable, you would need 1:1,5.
Now the most people would say, well why then we dont just build everything in 1:1,5, it would solve all our problems. Well... not really. Because we have one major problem, which mojang wont solve probably in the next month and years. Thats the max. build height. If you are a realistic builder like me, you defenetly wanted to replicate a some kind of city back in the days. As we know the max. build hight is limited to 255 blocks, so we cant replicate the eiffel tower, which by the way is not even close, to the height of the heighest building yet (840m). If we consider now that we would need 1300m to replicate everything, what is made by us humans... there is no way out..
My conclusion/suggestion: If you build something, that will actually be used in your world by players, then build it in the scale of 1:1. Exeption: Vehicles deserve an own thread, so build them in 1:1,5, even if the buildings are in 1:1, because you will really have much more details on 1:1,5 builds and way more space. The smaller the subject/building, the better it will look in 1:1,5.
Another tipp from me about the width of vehicles:
Trains : 5m | Buses/Trucks : 4m | Regular Cars : 3m | Bikes : 1m