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Potatotem of Undying - w/ real-time events

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EnderB_C_
Level 51 : Grandmaster Procrastinator
88
This pack turns totems into potatoes, so a potatotem! It has an animated model that sways slightly back and forth. Check it out on the video above

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Sleepy PotatotemPotatotem normally
There's not much else to say, other than what you can already see, and that there's much more to come. The pack requires version 1.21.5 and above, being potentially more optimized for 1.21.11+

Since you might be a little confused about how it works, I'll answer some random questions you might have.

Why?


Yes

How does this work?


I have all the still frames of the model in a folder of the pack, and then each one is periodically called to be displayed on the model based on the time of day, like a clock. This means that the animations can only be 20fps, but can be as long as the minecraft day itself, so 20 minutes long, and still weigh as much as a 1 second long animated model, not because the 20 minutes model is really compressed, but because the 1 second long animation is huge and has the 20 frames of a single second repeated 12000 times to get to 24000 frames, or 20 minutes.

You seriously copy-pasted 20 frames 12000 times?


No i had a python script do that for me.

Was it even worth it?


For this pack specifically? No, not now, anyone could do the same in less time by just putting all the frames in the same model and have an animated texture switch between all the elements. But in the future? For bigger animation? definitely yes.
Progress100% complete
Game VersionMinecraft 1.21.11
Tags

3 Update Logs

0.3 : by EnderB_C_ 05/30/2026 6:15:28 amMay 30 @ 10:15 am UTC

  • repositioned potato
  • added mclive animation event
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  Have something to say?

Cacti
12/23/2025 7:49 pm
He/Him • Level 43 : Master Lemon Lemon
very cute! glad to hear you didn't do that by hand
2
EnderB_C_
12/24/2025 2:04 am
Level 51 : Grandmaster Procrastinator
history
Thanks!
3

Welcome