- check_circle Armor
- check_circle Art
- check_circle Environment
- check_circle Font
- check_circle GUI
- check_circle Items
- check_circle Misc
- check_circle Mobs
- check_circle Particles
- check_circle Terrain
Published Jul 21st, 2018, 7/21/18 2:35 pm
- 2,039 views, 1 today
- 89 downloads, 0 today
5
NOWHERE NEAR DONE!
WILL BE WORKED ON OVER TIME!
Just some slight modifications and adjustments to the stock textures, nothing drastic, just things that bug me.
*I may not be able to work on updates every day*
Things changed so far:
V1
-Ghasts now look hostile.
V2
-Armour Stands are stone to be less distracting.
-Creepers have more texture to their eyes and feet +Charged effect is green to match.
V3
-Phantoms now look ghostly.
-Squid now look less retarded and more exotic making them more favorable for aquariums.
-Trident is now partially gold/bronze +Riptide is more colorful.
V4
-Drowned are now darker with purple rags.
-Arrows now have more distinct features.
-Skeleton's rib cage's shading is more tan than gray.
-Zombies ate their textures
-Husks Are now more sun bleached.
-Wolves have better fur.
-Wither Skeletons have a slight red highlight instead of a blue one.
-The Wither now has red as it's secondary color instead of blue.
-Stray are now covered in frost, and have the philosopher's stone.
-Vindicator's outfits now resemble Jack Torrance's wardrobe.
-Evoker's robes are now a dark navy blue, their eyes appear to glow, and their eyebrows are more mysterious.
-Evoker fangs are now gray-ish blue with a red tint to their teeth.
-Vex now have a uni-brow and structure to their wings.
-Shulker sparks are now brighter.
V5
-Removed the armour stand's change.
-Somehow managed to migrate the new 1.14 texture pack into my 1.13 file.
-New icon!
V6
-All the new block and item textures have been replaced by the classic textures we all know and love.
-Glass is now more transparent. (Basic glass only as colored glass requires opacity modifiers that I do not have, though this shouldn't be much of a problem for most of you)
-Enchanted Items feel more energetic.
-Stone Cutter is now more robust looking.
V7
-Items added so far (tipped arrows, trident) now have matching item textures!
-Ravagers now have a more detailed brow and empty white eyes like some of the early concept art. He's also decided to brush & floss.
WILL BE WORKED ON OVER TIME!
Just some slight modifications and adjustments to the stock textures, nothing drastic, just things that bug me.
*I may not be able to work on updates every day*
Things changed so far:
V1
-Ghasts now look hostile.
V2
-Armour Stands are stone to be less distracting.
-Creepers have more texture to their eyes and feet +Charged effect is green to match.
V3
-Phantoms now look ghostly.
-Squid now look less retarded and more exotic making them more favorable for aquariums.
-Trident is now partially gold/bronze +Riptide is more colorful.
V4
-Drowned are now darker with purple rags.
-Arrows now have more distinct features.
-Skeleton's rib cage's shading is more tan than gray.
-Zombies ate their textures
-Husks Are now more sun bleached.
-Wolves have better fur.
-Wither Skeletons have a slight red highlight instead of a blue one.
-The Wither now has red as it's secondary color instead of blue.
-Stray are now covered in frost, and have the philosopher's stone.
-Vindicator's outfits now resemble Jack Torrance's wardrobe.
-Evoker's robes are now a dark navy blue, their eyes appear to glow, and their eyebrows are more mysterious.
-Evoker fangs are now gray-ish blue with a red tint to their teeth.
-Vex now have a uni-brow and structure to their wings.
-Shulker sparks are now brighter.
V5
-Removed the armour stand's change.
-Somehow managed to migrate the new 1.14 texture pack into my 1.13 file.
-New icon!
V6
-All the new block and item textures have been replaced by the classic textures we all know and love.
-Glass is now more transparent. (Basic glass only as colored glass requires opacity modifiers that I do not have, though this shouldn't be much of a problem for most of you)
-Enchanted Items feel more energetic.
-Stone Cutter is now more robust looking.
V7
-Items added so far (tipped arrows, trident) now have matching item textures!
-Ravagers now have a more detailed brow and empty white eyes like some of the early concept art. He's also decided to brush & floss.
Progress | 35% complete |
Game Version | Minecraft 1.14 |
Resolution | 16x |
Tags |
4162479
4
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I'm currently giving Deviantart some attention since
they are next in line before Pizza tower.