• check_circle Mobs
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conflicttFTW's Avatar conflicttFTW
Level 51 : Grandmaster Magical Girl
115
This is a very simple pack I put together to make the new Golem Damage system look less ugly. My first thought finding this feature was, "Oh thats cool' followed instantly by "Oh god why are the textures so ugly this is horrid to look at." its noisy and messy and saturated in parts for no reason and uhg.

My solution? Well instead of a noisy messy cracking texture that looks like the block breaking overlay got deep fried, I made it so the golem's flowers start a little shorter, then grow as its damaged. On top of that, patches of rust and less intrusive and ugly cracking/denting will start to form and fade in/spread over the golem. It looks better by a landslide.
Progress100% complete
Game VersionMinecraft 1.14
Resolution16x
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Papaa
01/22/2021 6:42 am
Level 17 : Journeyman Prince
Papaa's Avatar
how did you make golems BIG
1
conflicttFTW
01/24/2021 1:09 pm
Level 51 : Grandmaster Magical Girl
conflicttFTW's Avatar
I didn't, they are floating in the air so I could get a good screenshot.
1
Shawichi_
11/11/2019 3:37 pm
Level 5 : Apprentice Architect
history
Shawichi_'s Avatar
Cool
1
knavereddy
10/15/2019 8:18 am
Level 36 : Artisan Artist
knavereddy's Avatar
May better than the vanilla textures.
2
Cc99X_YT
10/12/2019 10:05 pm
Level 41 : Master Nerd
Cc99X_YT's Avatar
Maybe add variations for golem textures with Optifine(if possible)?
2
NightJasian
10/11/2019 9:32 am
Level 48 : Master Magical Boy
history
NightJasian's Avatar
I have an idea that the damaged golem have the wood or stone on it (like someone try to repair it)
2
Siscu
10/10/2019 2:35 pm
Level 75 : Legendary Technomancer
Siscu's Avatar
So much better
1
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