Published Jul 6th, 2018, 7/6/18 4:37 pm
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Whereas everyone else's Kaho skins were focused on originality and similarity to the original concept art, I focused mine on converting the original sprite to fit Minecraft as much as possible. I've checked PMC, I've even checked Skindex and Nova Skin, but I couldn't find any skins which looked like the original in-game sprite, so I tried to make my own, both for fun and for other people.
In all honesty, I feel like I don't have any "style" to my skins, usually they all come out almost entirely different, whereas the only "styles" I keep on skins are the shading, hair shading, circle-ish hat layer for hair/hood, and hand shape.
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-SKIN Q&A-
Q: Ever thought about requests?/Can you make a skin of this character pleeeease?
A: Requests are just that -- requests. People are free to request in the comments, and I'll do it if there's not too much complexity in the character (i.e. overly complicated clothing). Requests aren't orders or commands, they're requests. I can't make any promises to completing it, but I'll try.
Q: What program do you use for skinning?
A: I use GIMP, and I preview the skins through the Minecraft launcher.
Q: Simple skins or complex skins?
A: I create simple skins, sometimes as a "sketch" or "layout" on how my future skin will look. Other times, I create complex skins with shading and hat layers everywhere, since Minecraft is just a bundle of pixels, and I could easily put detail in there without worrying about things looking uneven.
Q: Can I critique your skins?
A: Go for it. I'm not a big fan of critiques, but my skins deserve improvement. It's easier to fix problems in Minecraft skins and pixel art instead of fixing problems on drawings.
Q: Why are most of your skins anime/cartoony/whatever?
A: I'm not a big fan of those classic 2x1 eyes Steve has. Most of my skins I aim on looking vibrant and colorful, and usually anime/cartoon characters are a staple of having colorful designs. Sometimes I make realistic-aimed skins (like the Agent One/Two skin I've just uploaded last night), but it's not an everyday thing.
In all honesty, I feel like I don't have any "style" to my skins, usually they all come out almost entirely different, whereas the only "styles" I keep on skins are the shading, hair shading, circle-ish hat layer for hair/hood, and hand shape.
-----
-SKIN Q&A-
Q: Ever thought about requests?/Can you make a skin of this character pleeeease?
A: Requests are just that -- requests. People are free to request in the comments, and I'll do it if there's not too much complexity in the character (i.e. overly complicated clothing). Requests aren't orders or commands, they're requests. I can't make any promises to completing it, but I'll try.
Q: What program do you use for skinning?
A: I use GIMP, and I preview the skins through the Minecraft launcher.
Q: Simple skins or complex skins?
A: I create simple skins, sometimes as a "sketch" or "layout" on how my future skin will look. Other times, I create complex skins with shading and hat layers everywhere, since Minecraft is just a bundle of pixels, and I could easily put detail in there without worrying about things looking uneven.
Q: Can I critique your skins?
A: Go for it. I'm not a big fan of critiques, but my skins deserve improvement. It's easier to fix problems in Minecraft skins and pixel art instead of fixing problems on drawings.
Q: Why are most of your skins anime/cartoony/whatever?
A: I'm not a big fan of those classic 2x1 eyes Steve has. Most of my skins I aim on looking vibrant and colorful, and usually anime/cartoon characters are a staple of having colorful designs. Sometimes I make realistic-aimed skins (like the Agent One/Two skin I've just uploaded last night), but it's not an everyday thing.
Credit | rdein, the creator of the Momodora series. Sadly I'm not sure who the sprite creator is, but if I know, I'll give credit to him/her. |
Gender | Female |
Format | Java |
Model | Alex |
Tags |
tools/tracking
4153268
5
kaho-in-game
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Actually, I might make an overhauled version in general sometime (while making sure not to stray too far from the game's style). I'm thinking about getting back into skinning
Cheers!