Updated on Feb 28th, 2020, 2/28/20 11:04 pm
Published Feb 23rd, 2020, 2/23/20 8:33 pm
Published Feb 23rd, 2020, 2/23/20 8:33 pm
- 256 views, 1 today
- 125 server score
- 0 Votes this month
3
Status | Pinging... |
Location | United States |
Game Version | Minecraft Java |
MOTD | An Above and Beyond Server |
Connect With | |
Players | 2/100 |
RID | 2723622 |
This is a 1.15.2 PvP Survival server, specifically:
The server is no-grief survival, where people can build nice things without worry about being destroyed / raided, yet the players and mob make surviving itself far more challenging. PvP is encouraged and even rewarded, but there are restrictions in place to protect survivalists from being assaulted endlessly, namely kill-teleporting and preserving items (but not xp!) on pvp-death.
On the other hand, assailants get some nice perks from player kills, such as:
Combat in general is also boosted heavily, to keep things interesting and preventing players from feeling like they've hit a plateau
Players also drive the economy- trading items in rented shops. The server does provide a small shop to buy resources related to combat / invading, as well as a series of restricted shops to sell farmable items at rates proportional to your mcmmo skill level (e.g. a lvl 400 miner could sell ore for more than a lvl 50 miner). Thus, players may sell resources to players with a higher skill level, who may then sell it to the server shop for a net profit themselves.
We also have an integrated discord server that our regulars + staff use to communicate a bit more conveniently.
- No-Grief
- PvP heavy
- Enhanced combat
- Player-driven economy
The server is no-grief survival, where people can build nice things without worry about being destroyed / raided, yet the players and mob make surviving itself far more challenging. PvP is encouraged and even rewarded, but there are restrictions in place to protect survivalists from being assaulted endlessly, namely kill-teleporting and preserving items (but not xp!) on pvp-death.
On the other hand, assailants get some nice perks from player kills, such as:
- Access to exclusive markets (WIP)
- Leeching combat mcmmo skills
- Currency reward
Combat in general is also boosted heavily, to keep things interesting and preventing players from feeling like they've hit a plateau
- Custom enchantments, ranging from inflicting poison to a mega-pickaxe that mines clumps of ore at once
- Soft-capped enchantment levels- rather than capping at sharp 5 or something, you can keep upgrading at increasing xp cost
- Uncapped McMMO stats- if you can push past 1,000, do it!
Players also drive the economy- trading items in rented shops. The server does provide a small shop to buy resources related to combat / invading, as well as a series of restricted shops to sell farmable items at rates proportional to your mcmmo skill level (e.g. a lvl 400 miner could sell ore for more than a lvl 50 miner). Thus, players may sell resources to players with a higher skill level, who may then sell it to the server shop for a net profit themselves.
We also have an integrated discord server that our regulars + staff use to communicate a bit more conveniently.
Tags |
2723622
3
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