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Uploaded 12.02.2020! Have fun!
Z-Craft is a modded coop campaign adventure game taking place in zombie invasion end times.
Map has taken me over a year of time. It is made for people who like post-apo, rpg, exploration, survival, zombies, challenge.
Containing:
- 2 million square meters sized map
- over 75 different weapons
- over 20 different types of infected
- campaign with cooperation for up to 4 players
- alternative sandbox allowed for more than 4 players (open world, no campaign)
- plot containing 20 main missions
- own texture pack with sounds and tips
- world's settings customization
If you want to check more shots of the game before playing it - here are 2 another videos.ondemand_video image
Note: Zombiecraft is inspired by or contains elements of; Dying Light, Seven Days to Die, Project Zomboid, Last of Us, The Walking Dead (game and series), Dead Island, Left 4 Dead 2, Unturned, 28 Days Later, 28 Weeks later, World War Z.
Zombiecraft can still get new updates
ZombieCraft Wiki: https://zcraft.fandom.com/wiki/Z-Craft_Wiki
Including full maps, quests, tips, guides and zombies.
Images: general and gameplay
Images: tropical palms resort island in ZombieCraft [1.1]
Zombie information + images (from Z-Craft wiki) (spoiler)
1 =======================
Zombie:
- 20 hp
- Aggro range: 15 (Night: 16)
- Melee strength: 5
- Melee speed: 25 (lower number means more frequent)
- Knockback: 0
- XP drop: 6-12 (Night: 10-14)
- Drops: 100% for 1-3 rotten flesh, 1% for locket
- Health regen: 0
- Movement Speed: 3 (Night: 4)
2 =======================
Running Zombie:
- 20 hp
- Aggro range: 16
- Melee strength: 7
- Melee speed: 20
- Knockback: 0
- XP drop: 24-32
- Drops: 100% for 1-3 rotten flesh, 1% for locket
- Health regen: 1
- +20% resistance to bullets
- Gives Nausea effect for 5 seconds on hit
- Movement Speed: 7
- Attribute: Sprints faster than human
3 =======================
Fat zombie:
- 100 hp
- Aggro range: 12
- Melee strength: 9
- Melee speed: 33
- Knockback: 3
- XP drop: 32-40
- Drops: 100% for 6-12 rotten flesh, 2% for locket
- Health regen: 1
- +20% resistance to bullets
- +25% resistance to melee
- Gives Nausea effect for 5 seconds on hit
- Movement Speed: 3
4 =======================
Mutant Zombie:
- 20 hp
- Aggro range: 20 (Night: 24)
- Melee strength: 5 (Night: 6)
- Melee speed: 15 (Night: 16)
- Knockback: 0
- XP drop: 12-18 (Night: 16-20)
- Drops: 100% for 1-3 rotten flesh, 1% for locket (Night: 1-4 rotten flesh)
- Health regen: 0
- +25% resistance to melee
- Movement Speed: 3 (Night: 5)
5 =======================
Military Zombie:
- 20 hp
- Aggro range: 14
- Melee strength: 6
- Melee speed: 25
- Knockback: 0
- XP drop: 24-32
- Drops: 100% for 2-4 rotten flesh, 50% for wooden coin, 10% for golden coin, 1% for locket, AK47 ammo, AUG ammo, M67 grenade
- Health regen: 0
- +70% resistance to bullets
- +40% resistance to melee damage
- +75% resistance to explosives
- Movement Speed: 4
6 =======================
Zombie Burglar:
- 20 hp
- Aggro range: 10 (Night: 14)
- Melee strength: 5 (Night: 6)
- Melee speed: 25 (Night: 22)
- Knockback: 0
- XP drop: 6-12 (Night: 10-14)
- Drops: 100% for 1-3 rotten flesh, 1% for locket
- Health regen: 0
- Has got only 3 spawns on the map
- Senses you through the walls
- Immune to potion effects
- Movement Speed: 4 (Night: 5)
- Attribute: Can open any wooden doors
7 =======================
Zombie Hazmat:
- 20 hp
- Aggro range: 14
- Melee strength: 6
- Melee speed: 25
- Knockback: 0
- XP drop: 32-40
- Drops: 100% for 1-3 rotten flesh, 60% for wooden coin, 12% for golden coin, 1% for locket
- Health regen: 0
- +60% resistance to bullets
- +50% resistance to melee damage
- +75% resistance to explosives
- Immune to potion effects
- Movement Speed: 4
8 =======================
Cave Zombie:
- 20 hp
- Aggro range: 15 (Night: 16)
- Melee strength: 5 (Night: 6)
- Melee speed: 25 (Night: 22)
- Knockback: 0
- XP drop: 8-14 (Night: 12-16)
- Drops: 100% for 1-3 rotten flesh, 1% for locket (Night: 1-4 rotten flesh)
- Health regen: 0
- +20% resistance to bullets
- +25% resistance to melee damage
- Movement Speed: 4
- Attribute: Moves swiftly through the barbed wire
9 =======================
Clever Zombie:
- 20 hp
- Aggro range: 20 (Night: 22)
- Melee strength: 5 (Night: 6)
- Melee speed: 20 (Night: 18)
- Knockback: 0
- XP drop: 8-14 (Night: 14-16)
- Drops: 100% for 1-3 rotten flesh, 100% for money bank note, 1% for locket (Night: 100% for 1-4 rotten flesh)
- Health regen: 0
- +20% resistance to bullets
- +15% resistance to melee damage
- Dodges attacks (Engage distance: 4)
- Gives Slowness II effect for 2 seconds on hit
- Immune to poption effects
- Movement Speed: 3 (Night: 4)
- Attribute: Has a 100% chance for the money drop, can be found only 1 on the map.
10 =======================
Zombie Hazmat Leader:
- 20 hp
- Aggro range: 14
- Melee strength: 7
- Melee speed: 23
- Knockback: 0
- XP drop: 40-50
- Drops: 100% for 1-3 rotten flesh, blowtorch, wooden coin, 38% for golden coin, 2% for locket
- Health regen: 1
- Combat regen: 1
- +80% resistance to bullets
- +67% resistance to melee damage
- +100% resistance to explosives
- Gives Weakness II effect for 3 seconds on hit
- Immune to potion effects
- Immune to fire
- Movement Speed: 4
- Attribute: Opens wooden doors
11 =======================
Desert Zombie:
- 20 hp
- Aggro range: 24 (Night: 30)
- Melee strength: 6
- Melee speed: 25 (Night: 22)
- Knockback: 0
- XP drop: 6-12 (Night: 16-18)
- Drops: 100% for 1-3 rotten flesh, 1% for locket (Night: 1-4 rotten flesh)
- Health regen: 0
- Immune to fire
- Movement Speed: 3 (Night: 5)
- Attribute: Very good vision, can be found only on the desert
12 =======================
Frozen Zombie:
- 20 hp
- Aggro range: 10 (Night: 12)
- Melee strength: 7
- Melee speed: 25
- Knockback: 0
- XP drop: 9-12 (Night: 10-13)
- Drops: 100% for 2-4 rotten flesh, 1% for locket (Night: 1-4 rotten flesh)
- Health regen: 1
- -50% resistance to bullets
- -25% resistance to melee damage
- Gives Slowness effect for 10 seconds on hit
- Movement Speed: 2
- Attribute: Is the easiest enemy in Z-Craft, can be found only on the Frozen Hills
13 =======================
Zombie Mummy:
- 50 hp
- Aggro range: 22 (Night: 24)
- Melee strength: 5 (Night: 6)
- Melee speed: 25 (Night: 22)
- Knockback: 0
- XP drop: 6-12 (Night: 14-18)
- Drops: 100% for 1-3 rotten flesh, Disc C418 - 13, 2% for locket (Night: 1-4 rotten flesh)
- Health regen: 1
- Combat regen: 1
- +40% resistance to bullets
- +33% resistance to melee damage
- Gives Wither II effect for 10 seconds on hit
- Immune to potion effects
- Immune to fire
- Movement Speed: 3 (Night: 5)
- Attribute: Drops an unique Disc, can be found only 1 on the map
14 =======================
Zombie Steve:
- 40 hp
- Aggro range: 10
- Melee strength: 5
- Melee speed: 12
- Knockback: 0
- XP drop: 24-32
- Drops: 100% for Disc C418 - strad, 50% for locket
- Health regen: 1
- Combat regen: 1
- +40% resistance to bullets
- +25% resistance to melee damage
- Dodges attacks (Engage distance: 6)
- Gives Poison II effect for 6 seconds on hit
- Shelters from the sunlight
- Movement Speed: 5
- Attribute: Drops an unique Disc, can be found only 1 on the map
15 =======================
HIVE Creatures (3 types):
Zombie:
- 20 hp
- Aggro range: 32
- Melee strength: 5
- Melee speed: 15
- Knockback: 0
- XP drop: 12-24
- Drops: 100% for 1-3 rotten flesh, 1% for locket
- Health regen: 0
- -25% resistance to melee damage
- Surrounds its target (Orbit distance: 5)
- Gives Poison I effect for 1 seconds on hit
- Immune to potion effects
- Movement Speed: 4
- Attribute: Can only be spawned in the HIVE by HIVE Boss
Crawler:
- 20 hp
- Aggro range: 32
- Melee strength: 4
- Melee speed: 10
- Knockback: 0
- XP drop: 12-24
- Drops: 100% for 1-3 rotten flesh, 1% for locket
- Health regen: 0
- -25% resistance to melee damage
- Surrounds its target (Orbit distance: 8)
- Gives Poison I effect for 1 seconds on hit
- Immune to potion effects
- Movement Speed: 6
- Attribute: Can only be spawned in the HIVE by HIVE Boss
Mutant:
- 30 hp
- Aggro range: 32
- Melee strength: 10
- Melee speed: 16
- Knockback: 1
- XP drop: 12-24
- Drops: 100% for 1-3 rotten flesh, 1% for locket
- Health regen: 0
- -25% resistance to melee damage
- Surrounds its target (Orbit distance: 5)
- Gives Poison I effect for 1 seconds on hit
- Immune to potion effects
- Movement Speed: 4
- Attribute: Can only be spawned in the HIVE by HIVE Boss
16 =======================
Hawaiian Zombie:
- 40 hp
- Aggro range: 20 (Night: 28)
- Melee strength: 13 (Night: 14)
- Melee speed: 22 (Night: 20)
- Knockback: 0
- XP drop: 12-24 (Night: 16-28)
- Drops: 100% for 1-3 rotten flesh, 10% for 4 wooden coins, 1% for locket (Night: 20% for the 4 wooden coins, 1% for guitar)
- Health regen: 0
- +20% resistance to bullets
- Movement Speed: 3 (Night: 5)
- Attribute: Opens wooden doors
17 =======================
Running Hawaiian Zombie:
- 50 hp
- Aggro range: 24 (Night: 30)
- Melee strength: 16 (Night: 18)
- Melee speed: 18 (Night: 17)
- Knockback: 0
- XP drop: 16-24 (Night: 20-32)
- Drops: 100% for 1-3 rotten flesh, 20% for 4 wooden coins, 1% for locket (Night: 25% for the 4 wooden coins, 1% for Disc C418 - Stal)
- Health regen: 1
- +40% resistance to bullets
- Gives Nausea effect for 6 seconds on hit
- Movement Speed: 7
- Attribute: Opens wooden doors, leaps at target
18 =======================
Bloody Zombie:
- 50 hp
- Aggro range: 22 (Night: 30)
- Melee strength: 16 (Night: 18)
- Melee speed: 17 (Night: 15)
- Knockback: 0
- XP drop: 16-28
- Drops: 100% for 1-3 rotten flesh, 10% for 4 wooden coins, 1% for locket (Night: 25% for the 4 wooden coins, 1% for Palms Resort old tour map)
- Health regen: 1
- +40% resistance to bullets
- Movement Speed: 4 (Night: 6)
- Attribute: Breaks wooden doors, leaps at targets
19 =======================
Monstrous Zombie:
- 150 hp
- Aggro range: 22 (Night: 30)
- Melee strength: 30 (Night: 33)
- Melee range: 2
- Melee speed: 32 (Night: 28)
- Knockback: 3
- XP drop: 20-30 (Night: 24-36)
- Drops: 100% for 1-3 rotten flesh, 10% for 6 wooden coins, 1% for locket (Night: 25% for 6 wooden coins, 1% for steel cryscent shield)
- Health regen: 1
- +40% resistance to bullets
- Gives Nausea II effect for 12 seconds on hit (Night: 13 seconds)
- Immune to potion effects
- Movement Speed: 4
- Attribute: Breaks wooden doors
20 =======================
Rich Zombie:
- 40 hp
- Aggro range: 20 (Night: 28)
- Melee strength: 14
- Melee speed: 20 (Night: 18)
- Knockback: 0
- XP drop: 14-26 (Night: 18-30)
- Drops: 100% for 1-3 rotten flesh, 4-6 wooden coins, 1-2 golden coins, 4% for locket, 1% for pendant (Night: 100% for 2-4 golden coins, 1% for knuckle duster)
- Health regen: 0
- +40% resistance to bullets
- Gives Weakness effect for 3 seconds on hit
- Movement Speed: 3 (Night: 5)
- Attribute: Opens wooden doors
21 =======================
Wealthy Zombie:
- 40 hp
- Aggro range: 20 (Night: 28)
- Melee strength: 15
- Melee speed: 20 (Night: 18)
- Knockback: 0
- XP drop: 16-28 (Night: 20-30)
- Drops: 100% for 1-3 rotten flesh, 8 wooden coins, 2-8 golden coins, 8% for locket, 2% for pendant (Night: 1% for clarinet)
- Health regen: 0 (Night: 1)
- +40% resistance to bullets
- Gives Weakness effect for 5 seconds on hit
- Movement Speed: 3 (Night: 5)
- Attribute: Opens wooden doors
22 =======================
Zombie SWAT:
- 20 hp
- Aggro range: 16
- Melee strength: 9
- Melee speed: 26
- Knockback: 1
- XP drop: 40-50
- Drops: 100% for 1-3 rotten flesh, SWAT helmet, SWAT bodyarmour, 2 wooden coins, 40% for golden coin, 2% for locket
- Health regen: 2
- Combat regen: 1
- +94% resistance to bullets
- +80% resistance to melee damage
- +125% resistance to explosives
- Gives Nausea effect for 6 seconds on hit
- Movement Speed: 3
- Attribute: Breaks wooden doors
23 =======================
Night Hunter / Nightmare:
-
24 =======================
Zombie Dog:
-
25 =======================
Zombie Bat:
-
26 =======================
Zombie Rat:
-
==========================
Zombie:
- 20 hp
- Aggro range: 15 (Night: 16)
- Melee strength: 5
- Melee speed: 25 (lower number means more frequent)
- Knockback: 0
- XP drop: 6-12 (Night: 10-14)
- Drops: 100% for 1-3 rotten flesh, 1% for locket
- Health regen: 0
- Movement Speed: 3 (Night: 4)
Spoiler
2 =======================
Running Zombie:
- 20 hp
- Aggro range: 16
- Melee strength: 7
- Melee speed: 20
- Knockback: 0
- XP drop: 24-32
- Drops: 100% for 1-3 rotten flesh, 1% for locket
- Health regen: 1
- +20% resistance to bullets
- Gives Nausea effect for 5 seconds on hit
- Movement Speed: 7
- Attribute: Sprints faster than human
Spoiler
3 =======================
Fat zombie:
- 100 hp
- Aggro range: 12
- Melee strength: 9
- Melee speed: 33
- Knockback: 3
- XP drop: 32-40
- Drops: 100% for 6-12 rotten flesh, 2% for locket
- Health regen: 1
- +20% resistance to bullets
- +25% resistance to melee
- Gives Nausea effect for 5 seconds on hit
- Movement Speed: 3
Spoiler
4 =======================
Mutant Zombie:
- 20 hp
- Aggro range: 20 (Night: 24)
- Melee strength: 5 (Night: 6)
- Melee speed: 15 (Night: 16)
- Knockback: 0
- XP drop: 12-18 (Night: 16-20)
- Drops: 100% for 1-3 rotten flesh, 1% for locket (Night: 1-4 rotten flesh)
- Health regen: 0
- +25% resistance to melee
- Movement Speed: 3 (Night: 5)
Spoiler
5 =======================
Military Zombie:
- 20 hp
- Aggro range: 14
- Melee strength: 6
- Melee speed: 25
- Knockback: 0
- XP drop: 24-32
- Drops: 100% for 2-4 rotten flesh, 50% for wooden coin, 10% for golden coin, 1% for locket, AK47 ammo, AUG ammo, M67 grenade
- Health regen: 0
- +70% resistance to bullets
- +40% resistance to melee damage
- +75% resistance to explosives
- Movement Speed: 4
Spoiler
6 =======================
Zombie Burglar:
- 20 hp
- Aggro range: 10 (Night: 14)
- Melee strength: 5 (Night: 6)
- Melee speed: 25 (Night: 22)
- Knockback: 0
- XP drop: 6-12 (Night: 10-14)
- Drops: 100% for 1-3 rotten flesh, 1% for locket
- Health regen: 0
- Has got only 3 spawns on the map
- Senses you through the walls
- Immune to potion effects
- Movement Speed: 4 (Night: 5)
- Attribute: Can open any wooden doors
Spoiler
7 =======================
Zombie Hazmat:
- 20 hp
- Aggro range: 14
- Melee strength: 6
- Melee speed: 25
- Knockback: 0
- XP drop: 32-40
- Drops: 100% for 1-3 rotten flesh, 60% for wooden coin, 12% for golden coin, 1% for locket
- Health regen: 0
- +60% resistance to bullets
- +50% resistance to melee damage
- +75% resistance to explosives
- Immune to potion effects
- Movement Speed: 4
Spoiler
8 =======================
Cave Zombie:
- 20 hp
- Aggro range: 15 (Night: 16)
- Melee strength: 5 (Night: 6)
- Melee speed: 25 (Night: 22)
- Knockback: 0
- XP drop: 8-14 (Night: 12-16)
- Drops: 100% for 1-3 rotten flesh, 1% for locket (Night: 1-4 rotten flesh)
- Health regen: 0
- +20% resistance to bullets
- +25% resistance to melee damage
- Movement Speed: 4
- Attribute: Moves swiftly through the barbed wire
Spoiler
9 =======================
Clever Zombie:
- 20 hp
- Aggro range: 20 (Night: 22)
- Melee strength: 5 (Night: 6)
- Melee speed: 20 (Night: 18)
- Knockback: 0
- XP drop: 8-14 (Night: 14-16)
- Drops: 100% for 1-3 rotten flesh, 100% for money bank note, 1% for locket (Night: 100% for 1-4 rotten flesh)
- Health regen: 0
- +20% resistance to bullets
- +15% resistance to melee damage
- Dodges attacks (Engage distance: 4)
- Gives Slowness II effect for 2 seconds on hit
- Immune to poption effects
- Movement Speed: 3 (Night: 4)
- Attribute: Has a 100% chance for the money drop, can be found only 1 on the map.
Spoiler
10 =======================
Zombie Hazmat Leader:
- 20 hp
- Aggro range: 14
- Melee strength: 7
- Melee speed: 23
- Knockback: 0
- XP drop: 40-50
- Drops: 100% for 1-3 rotten flesh, blowtorch, wooden coin, 38% for golden coin, 2% for locket
- Health regen: 1
- Combat regen: 1
- +80% resistance to bullets
- +67% resistance to melee damage
- +100% resistance to explosives
- Gives Weakness II effect for 3 seconds on hit
- Immune to potion effects
- Immune to fire
- Movement Speed: 4
- Attribute: Opens wooden doors
Spoiler
11 =======================
Desert Zombie:
- 20 hp
- Aggro range: 24 (Night: 30)
- Melee strength: 6
- Melee speed: 25 (Night: 22)
- Knockback: 0
- XP drop: 6-12 (Night: 16-18)
- Drops: 100% for 1-3 rotten flesh, 1% for locket (Night: 1-4 rotten flesh)
- Health regen: 0
- Immune to fire
- Movement Speed: 3 (Night: 5)
- Attribute: Very good vision, can be found only on the desert
Spoiler
12 =======================
Frozen Zombie:
- 20 hp
- Aggro range: 10 (Night: 12)
- Melee strength: 7
- Melee speed: 25
- Knockback: 0
- XP drop: 9-12 (Night: 10-13)
- Drops: 100% for 2-4 rotten flesh, 1% for locket (Night: 1-4 rotten flesh)
- Health regen: 1
- -50% resistance to bullets
- -25% resistance to melee damage
- Gives Slowness effect for 10 seconds on hit
- Movement Speed: 2
- Attribute: Is the easiest enemy in Z-Craft, can be found only on the Frozen Hills
Spoiler
13 =======================
Zombie Mummy:
- 50 hp
- Aggro range: 22 (Night: 24)
- Melee strength: 5 (Night: 6)
- Melee speed: 25 (Night: 22)
- Knockback: 0
- XP drop: 6-12 (Night: 14-18)
- Drops: 100% for 1-3 rotten flesh, Disc C418 - 13, 2% for locket (Night: 1-4 rotten flesh)
- Health regen: 1
- Combat regen: 1
- +40% resistance to bullets
- +33% resistance to melee damage
- Gives Wither II effect for 10 seconds on hit
- Immune to potion effects
- Immune to fire
- Movement Speed: 3 (Night: 5)
- Attribute: Drops an unique Disc, can be found only 1 on the map
Spoiler
14 =======================
Zombie Steve:
- 40 hp
- Aggro range: 10
- Melee strength: 5
- Melee speed: 12
- Knockback: 0
- XP drop: 24-32
- Drops: 100% for Disc C418 - strad, 50% for locket
- Health regen: 1
- Combat regen: 1
- +40% resistance to bullets
- +25% resistance to melee damage
- Dodges attacks (Engage distance: 6)
- Gives Poison II effect for 6 seconds on hit
- Shelters from the sunlight
- Movement Speed: 5
- Attribute: Drops an unique Disc, can be found only 1 on the map
Spoiler
Location spoiler
15 =======================
HIVE Creatures (3 types):
Zombie:
- 20 hp
- Aggro range: 32
- Melee strength: 5
- Melee speed: 15
- Knockback: 0
- XP drop: 12-24
- Drops: 100% for 1-3 rotten flesh, 1% for locket
- Health regen: 0
- -25% resistance to melee damage
- Surrounds its target (Orbit distance: 5)
- Gives Poison I effect for 1 seconds on hit
- Immune to potion effects
- Movement Speed: 4
- Attribute: Can only be spawned in the HIVE by HIVE Boss
Crawler:
- 20 hp
- Aggro range: 32
- Melee strength: 4
- Melee speed: 10
- Knockback: 0
- XP drop: 12-24
- Drops: 100% for 1-3 rotten flesh, 1% for locket
- Health regen: 0
- -25% resistance to melee damage
- Surrounds its target (Orbit distance: 8)
- Gives Poison I effect for 1 seconds on hit
- Immune to potion effects
- Movement Speed: 6
- Attribute: Can only be spawned in the HIVE by HIVE Boss
Mutant:
- 30 hp
- Aggro range: 32
- Melee strength: 10
- Melee speed: 16
- Knockback: 1
- XP drop: 12-24
- Drops: 100% for 1-3 rotten flesh, 1% for locket
- Health regen: 0
- -25% resistance to melee damage
- Surrounds its target (Orbit distance: 5)
- Gives Poison I effect for 1 seconds on hit
- Immune to potion effects
- Movement Speed: 4
- Attribute: Can only be spawned in the HIVE by HIVE Boss
Spoiler
16 =======================
Hawaiian Zombie:
- 40 hp
- Aggro range: 20 (Night: 28)
- Melee strength: 13 (Night: 14)
- Melee speed: 22 (Night: 20)
- Knockback: 0
- XP drop: 12-24 (Night: 16-28)
- Drops: 100% for 1-3 rotten flesh, 10% for 4 wooden coins, 1% for locket (Night: 20% for the 4 wooden coins, 1% for guitar)
- Health regen: 0
- +20% resistance to bullets
- Movement Speed: 3 (Night: 5)
- Attribute: Opens wooden doors
Spoiler
17 =======================
Running Hawaiian Zombie:
- 50 hp
- Aggro range: 24 (Night: 30)
- Melee strength: 16 (Night: 18)
- Melee speed: 18 (Night: 17)
- Knockback: 0
- XP drop: 16-24 (Night: 20-32)
- Drops: 100% for 1-3 rotten flesh, 20% for 4 wooden coins, 1% for locket (Night: 25% for the 4 wooden coins, 1% for Disc C418 - Stal)
- Health regen: 1
- +40% resistance to bullets
- Gives Nausea effect for 6 seconds on hit
- Movement Speed: 7
- Attribute: Opens wooden doors, leaps at target
Spoiler
18 =======================
Bloody Zombie:
- 50 hp
- Aggro range: 22 (Night: 30)
- Melee strength: 16 (Night: 18)
- Melee speed: 17 (Night: 15)
- Knockback: 0
- XP drop: 16-28
- Drops: 100% for 1-3 rotten flesh, 10% for 4 wooden coins, 1% for locket (Night: 25% for the 4 wooden coins, 1% for Palms Resort old tour map)
- Health regen: 1
- +40% resistance to bullets
- Movement Speed: 4 (Night: 6)
- Attribute: Breaks wooden doors, leaps at targets
Spoiler
19 =======================
Monstrous Zombie:
- 150 hp
- Aggro range: 22 (Night: 30)
- Melee strength: 30 (Night: 33)
- Melee range: 2
- Melee speed: 32 (Night: 28)
- Knockback: 3
- XP drop: 20-30 (Night: 24-36)
- Drops: 100% for 1-3 rotten flesh, 10% for 6 wooden coins, 1% for locket (Night: 25% for 6 wooden coins, 1% for steel cryscent shield)
- Health regen: 1
- +40% resistance to bullets
- Gives Nausea II effect for 12 seconds on hit (Night: 13 seconds)
- Immune to potion effects
- Movement Speed: 4
- Attribute: Breaks wooden doors
Spoiler
20 =======================
Rich Zombie:
- 40 hp
- Aggro range: 20 (Night: 28)
- Melee strength: 14
- Melee speed: 20 (Night: 18)
- Knockback: 0
- XP drop: 14-26 (Night: 18-30)
- Drops: 100% for 1-3 rotten flesh, 4-6 wooden coins, 1-2 golden coins, 4% for locket, 1% for pendant (Night: 100% for 2-4 golden coins, 1% for knuckle duster)
- Health regen: 0
- +40% resistance to bullets
- Gives Weakness effect for 3 seconds on hit
- Movement Speed: 3 (Night: 5)
- Attribute: Opens wooden doors
Spoiler
21 =======================
Wealthy Zombie:
- 40 hp
- Aggro range: 20 (Night: 28)
- Melee strength: 15
- Melee speed: 20 (Night: 18)
- Knockback: 0
- XP drop: 16-28 (Night: 20-30)
- Drops: 100% for 1-3 rotten flesh, 8 wooden coins, 2-8 golden coins, 8% for locket, 2% for pendant (Night: 1% for clarinet)
- Health regen: 0 (Night: 1)
- +40% resistance to bullets
- Gives Weakness effect for 5 seconds on hit
- Movement Speed: 3 (Night: 5)
- Attribute: Opens wooden doors
Spoiler
22 =======================
Zombie SWAT:
- 20 hp
- Aggro range: 16
- Melee strength: 9
- Melee speed: 26
- Knockback: 1
- XP drop: 40-50
- Drops: 100% for 1-3 rotten flesh, SWAT helmet, SWAT bodyarmour, 2 wooden coins, 40% for golden coin, 2% for locket
- Health regen: 2
- Combat regen: 1
- +94% resistance to bullets
- +80% resistance to melee damage
- +125% resistance to explosives
- Gives Nausea effect for 6 seconds on hit
- Movement Speed: 3
- Attribute: Breaks wooden doors
Spoiler
23 =======================
Night Hunter / Nightmare:
-
Spoiler
24 =======================
Zombie Dog:
-
25 =======================
Zombie Bat:
-
26 =======================
Zombie Rat:
-
==========================
Progress | 100% complete |
Tags |
8 Update Logs
[patch 1.1] : by Hijitori 06/06/2020 6:59:55 amJun 6th, 2020
- 5 new types of zombies (over 25 types of zombies in total)
- 3 new armors
- new findable unique item
- optional starting kit (for easier start)
- new textures
- new sounds
- plot twist
- other corrections
- 3 new armors
- new findable unique item
- optional starting kit (for easier start)
- new textures
- new sounds
- plot twist
- other corrections
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ps:marry me pls
Edit: I am working on Phasmophobia map now. It should be released soon.
You can do side quests or you can travel to Dead Island, where you can collect materials to build safe zone.
Zombies on Dead Island are very hard, making the island challenging even after completing the main plot. In my opinion you need at least AK-47 and an iron armor to stand a chance there.