Published May 26th, 2017, 5/26/17 6:07 pm
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This Map was made using the program " Worldpainter".
A lot time and effort were put in this project. Therefor i hope your like it.
The size is 7,500 times 15,800 blocks and 1.78Gb.
About the Map:
Three large islands in a never ending ocean form the map.
The first one consists of a mixed forest, a lake, wide cornfields and a lot of nature.
Long palm beaches and tall mountains can also be found.
The bioms are: Forrest, Plains, Taiga
The second landmass owns deserts, canyons and some ponds.
Some trees are scattered between them.
The bioms are: Desert, Mesa
80% of dense jungle and mountains make up the last island.
The remaining 20% are under water or swampland.
Lava and jungle caves perforate the area.
----------------------------------------------------------------------------------------------------------------
All trees/bushes are selfbuild
Builders of the objekt layer:
www.youtube.com/AntoniaFaith
twitter.com/n004h
Builder of the worldpainter map:
xDragonFireTG
A lot time and effort were put in this project. Therefor i hope your like it.
The size is 7,500 times 15,800 blocks and 1.78Gb.
About the Map:
Three large islands in a never ending ocean form the map.
The first one consists of a mixed forest, a lake, wide cornfields and a lot of nature.
Long palm beaches and tall mountains can also be found.
The bioms are: Forrest, Plains, Taiga
The second landmass owns deserts, canyons and some ponds.
Some trees are scattered between them.
The bioms are: Desert, Mesa
80% of dense jungle and mountains make up the last island.
The remaining 20% are under water or swampland.
Lava and jungle caves perforate the area.
----------------------------------------------------------------------------------------------------------------
All trees/bushes are selfbuild
Builders of the objekt layer:
www.youtube.com/AntoniaFaith
twitter.com/n004h
Builder of the worldpainter map:
xDragonFireTG
Progress | 100% complete |
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Can I ask how you got the first image?
The overview of the map.
top left > File > Export > Export as image file...
I've been trying to figure out how to do this for so long!
but i dont like the shaders/textures ;l