• • 9/15/26 2:16 pm • 9 logs
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Added CreditStuffy and nightlibra
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🟪The Purple🟪
Made by Stuffy and nightlibra
Multiplayer, Minecraft Java Edition, Version 26.3
Current Map Version: v1.0.11
Made by Stuffy and nightlibra
Multiplayer, Minecraft Java Edition, Version 26.3
Current Map Version: v1.0.11
Now available on Minecraft Realms!
A resource pack is required to play this game.
Click here to download the server resource pack!
Interested in The Purple or our future projects? Join the Zeronia Discord Server!
The Purple is a fresh take on the classic game of tag. Explore alien landscapes, collect unique artifacts, and avoid The Purple infection! In a unique twist, players are never truly eliminated. Spectators can affect the gameplay, and sometimes even rejoin the game. With many maps, settings, advancements, and more, there is always something new to discover.
Powerups:
- Totem of Undying: Hold this in your mainhand or offhand to survive infection!
- Antidote: Drink this to cure yourself!
- Shrink 'Shroom: Eat this to shrink yourself down and gain extra speed!
- Instant Chorus Fruit: Consume this to teleport away to a random destination around the arena. Great for quick escapes!
- Ender Pearl: Throw this to teleport away to somewhere safe. Great for quick escapes!
- Wind Charge: Throw this to blast players backwards. May also be used to transfer The Purple!
- Glow Horn: Blow this to reveal all players.
- Trident: Throw this to deal damage from long range. May be used to transfer infection!
- Prison Key: Hit someone to imprison them.
- Smoke Bomb: Throw this to create a cloud of smoke.
- Revival Elixir: Splash this on a dead player to revive them!
- Freeze Timer: Click this to freeze time for 5 seconds.
- Tracking Compass: Click this to track the nearest player. (Maximum 4 uses.)
- Safety Vest: Wear this to block one hit.
- Rock: Throw this to knock a player back.
- Decoy: Use this to spawn a decoy of yourself.
IMPORTANT: Incompatibilities
This is a list of mods, plugins, and server setups where The Purple is either known or suspected to not function properly. Unfortunately, any problems that occur while using any of the following are beyond our control, and we recommend avoiding these for the most playable experience:
- MyWorlds, Multiverse, and any other world management plugins
- Servers running Minecraft versions prior to 26.3
- MyWorlds, Multiverse, and any other world management plugins
- Servers running Minecraft versions prior to 26.3
9 Update Logs
Version 1.0.11 : by ZeroniaServer 09/15/2026 2:16:00 pmSeptember 15 @ 6:16 pm UTC
Gameplay & Balance
- Its now more obvious when you are infected
- You are no longer unable to pickup items while holding a different item
- You can now use
/trigger leaveto leave the game - The elevator is now easier to climb onto from some sides
- You now get dismounted at the end of the elevator ride
- While in the lobby, you can now change your selected cosmetics through your inventory
- Added new Victory Dances
- Zzz
- Chicken Dinner
- Added new game items
- Knockback Slimeball
- Fishing Rod
- Cobweb
- Draconic Essence (Experimental)
- Modified item drop counts
- Wind Charge: 5 -> 3
- Modified item max stack sizes
- Small Mushroom: 1 -> 9
- Trident: 1 -> 3
- Glow Horn: 5 -> 9
- Freeze Time: 1 -> 9
- Wind Charge: 10 -> 9
- Rock: 15 -> 9
- Modified item cooldowns
- Glow Horn: 0s -> 12s
- Compass: 0.5s -> 2s
- Freeze Time: 0s -> 1s
- Smoke Bomb: 0s -> 0.25s
- Antidote: 0s -> 1s
- Revival Elixir: 0s -> 1s
- Decoy: 0s -> 0.5s
- Increased the Long Arms infected ability from 2x -> 4x
- Increased the Speed Burst spectator ability from Speed III -> Speed V
- The Reduce Timer spectator ability cooldown now persists between rounds
- The Decoy item now copies your equipped armor and held item
Technical Features & Changes
- Updated to Minecraft 26.3
- Your lobby inventory now persists between games
- You can no longer punch players in the lobby
- Added an admin control panel (
/function c:admin)- Added an experimental feature toggle
- You can now save the current game settings as the default
- You can now manually reset artifacts, boats, rocks, settings, & more (
/function c:reset/...) - You can now specify time until artifacts automatically reset (
/function c:admin/artifact_lifetime) - You can now specify boat despawn time (
/function c:admin/boat_lifetime)
- Updated several internal systems
- Replaced the legacy item management system
- Replaced the legacy quick-select system
- Improved the item pickup system
- The Setting Board now returns to the main page when left idle
- Improved the Shield Generator collision box
- Slightly increased the Shield Generator noise radius
- Living Rocks are no longer able to escape the lobby
- Turtle Eggs in the lobby now respawn at the end of each game
- Sunken Rafts now despawn after one hour
- Sunken Rafts now drop as an item when destroyed
- Throwing a rock now plays an arm swing animation
- Now tracking Ugly Fish catches
- Now tracking lobby Rock and game Rock throws separately
- The stat board still displays total throws
- Made several entities less noticable when using F3+B
- Contributors now have access to four bonus Cosmetic Colors: Black, Gray, Light Gray, White
- Updated the username of a contributor
Bug Fixes
- Fixed the Safety Vest triggering when hit during Starting Immunity and before Tagback / Double Tap settings
- Fixed the Locator Bar setting not being respected
- Fixed an Offline Dummy sometimes appearing during your Victory Dance
- Fixed footstep z-fighting
- Fixed Corrupted Head tooltip
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What's up everyone! In the next update, add Russian translate
The map layouts were very well designed, and the animations were a very nice touch, especially the swinging "rope".
This map *could* do with more variety in map layout and interactivity while in spectator. That aside, it did still provide hours of fun entertainment!
Big thank you to the dev team! 8/10, would recommend!