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Spelunky Deathmatch in minecraft. You can toggle items from barrels, you can slaughter your friends with spelunky items, you can adjust the round end timer and adjust how long the timer is, you can adjust explosion strength, starting health, starting items, you can do anything really. Recommended version: 1.18+
Supports 2-4 players, additional players will spectate deathmatches they can't participate in.
Supports 2-4 players, additional players will spectate deathmatches they can't participate in.
Progress | 100% complete |
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2 Update Logs
Version 1.2 change log : by Marioisawesome82 06/20/2023 8:17:53 amJun 20th, 2023
Version 1.2 - Stability and General Improvements:
Improvements have been made to the game stability, which reduces the chances of getting soft-locked and having to redownload the world.
Fixed any issues that may or may not have been introduced when releasing v1.1.
New -
A custom item is visible in the lobby area to indicate a working or broken resource pack.
When broadcasting who won a round, it will display the winner's health in the chat.
A new ice caves map has been added
Players may individually choose the music track that plays during a deathmatch, and is no longer dependent on the game type (deathmatch, elimination)
Fixes -
Wrong music type playing no longer possible
Any other changes that were listed in v1.1 but weren't in effect are now in effect.
Improvements have been made to the game stability, which reduces the chances of getting soft-locked and having to redownload the world.
Fixed any issues that may or may not have been introduced when releasing v1.1.
New -
A custom item is visible in the lobby area to indicate a working or broken resource pack.
When broadcasting who won a round, it will display the winner's health in the chat.
A new ice caves map has been added
Players may individually choose the music track that plays during a deathmatch, and is no longer dependent on the game type (deathmatch, elimination)
Fixes -
Wrong music type playing no longer possible
Any other changes that were listed in v1.1 but weren't in effect are now in effect.
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