Published Oct 11th, 2022, 10/11/22 1:43 pm
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Introduction
After the success of The Island of Númenor: REFORGED, I've decided to renew the rest of my old maps and share them with you. This time I wanted to recreate and enrich the mountainous terrain of Parnëon. The first iteration, which is exported for Minecraft versions 1.12 and 1.16, is still available and you can check it here if you want.
Map information
Parnëon: REFORGED is an improved version of the original map. It was edited in World Machine (applied erosion processes, snow mask, river mask...) and refined in WorldPainter (applied different types of terrain and layers). Although Parnëon contains every type of ore and a vast number of materials and biomes, I would not recommend it for survival mode since it has no vanilla structures (you can always go beyond the map border to the regular Minecraft world).
TERMS OF USE: You may not use Parnëon for commercial purposes. You may not distribute modified material as your own creation. You are free to use it for various things such as playthroughs, creative building and for servers (it would be nice if you would provide appropriate credit and link to this site).
Credits
WorldPainter: https://www.worldpainter.net
World Machine: https://www.world-machine.com
Custom Tree Repository by lentebriesje: https://www.planetminecraft.com/project/native-trees-of-europe-template-repository-1779952/
Evman's Free Brush Pack: https://www.planetminecraft.com/project/evman-s-free-brush-pack-44-high-quality-custom-brushes-world-painter/
Epic trees - Huge trees pack/repository by Zerpen7: https://www.planetminecraft.com/project/epic-trees-huge-trees-pack-repository/
Jeracraft's Epic Worldpainter Brushes: https://www.planetminecraft.com/project/six-epic-world-painter-custom-brushes/
Chunky: https://chunky-dev.github.io/docs/
Final notes
This work is far from perfect and I would be glad to hear your thoughts on it. I'm still learning how to use World Machine and WorldPainter so any suggestions are welcome. It would help me to improve my future maps.
I hope you like it. Enjoy!
After the success of The Island of Númenor: REFORGED, I've decided to renew the rest of my old maps and share them with you. This time I wanted to recreate and enrich the mountainous terrain of Parnëon. The first iteration, which is exported for Minecraft versions 1.12 and 1.16, is still available and you can check it here if you want.
Map information
Parnëon: REFORGED is an improved version of the original map. It was edited in World Machine (applied erosion processes, snow mask, river mask...) and refined in WorldPainter (applied different types of terrain and layers). Although Parnëon contains every type of ore and a vast number of materials and biomes, I would not recommend it for survival mode since it has no vanilla structures (you can always go beyond the map border to the regular Minecraft world).
Map dimensions | Biomes (current number: 18) | Issues |
Map size: 3072x3072 | Taiga | No structures |
Map centre: X=1536, Z=1536 | Slopes: meadow, grove and snowy slopes | Terrain imperfections |
Building range: Y=-64 to Y=319 | Peaks: stony, frozen and jagged peaks | Broken cave generation/lack of new types of caves |
Highest surface level: Y=310 | Ice spikes (inside ice caves) | |
Water level: Y=116 | Beach: stony shore | |
Border size: 256 blocks | River: standard, frozen river | |
Border type: void | Ocean: cold, deep cold, frozen and deep frozen ocean | |
Caves: lush and dripstone caves, the deep dark |
In-Game Footage without shaders
Sunrise on a frozen lake
Meadow morning
Far over the Misty Mountains cold...
Shathûrturg noon
Ice cave entrance
Frozen taiga hills
Giant trees of Parnëon
Dry riverbank
Shathûrturg sunset
Northern slopes of Shathûrturg
Twilight
Moon over frozen taiga
Meadow morning
Far over the Misty Mountains cold...
Shathûrturg noon
Ice cave entrance
Frozen taiga hills
Giant trees of Parnëon
Dry riverbank
Shathûrturg sunset
Northern slopes of Shathûrturg
Twilight
Moon over frozen taiga
In-Game Footage of caves
Lush cave entrance (with&without shaders)
Lush cave at night (with&without shaders)
View from the ice cave (with&without shaders)
Frozen caves and dripstone cavern (with&without shaders)
Giant dripstone cavern with a lake (with&without shaders)
The Deep Dark (with&without shaders)
Lush cave at night (with&without shaders)
View from the ice cave (with&without shaders)
Frozen caves and dripstone cavern (with&without shaders)
Giant dripstone cavern with a lake (with&without shaders)
The Deep Dark (with&without shaders)
WorldPainter Gallery (terrain&layers)
Parnëon (2D view of terrain)
terrain
Parnëon (2D view with layers)
terrain
Parnëon (3D view of terrain&layers, NE)
terrain
Parnëon (3D view of terrain&layers, SE)
terrain
Parnëon (3D view of terrain&layers, SW)
terrain
Parnëon (3D view of terrain&layers, NW)
terrain
terrain
Parnëon (2D view with layers)
terrain
Parnëon (3D view of terrain&layers, NE)
terrain
Parnëon (3D view of terrain&layers, SE)
terrain
Parnëon (3D view of terrain&layers, SW)
terrain
Parnëon (3D view of terrain&layers, NW)
terrain
TERMS OF USE: You may not use Parnëon for commercial purposes. You may not distribute modified material as your own creation. You are free to use it for various things such as playthroughs, creative building and for servers (it would be nice if you would provide appropriate credit and link to this site).
Credits
WorldPainter: https://www.worldpainter.net
World Machine: https://www.world-machine.com
Custom Tree Repository by lentebriesje: https://www.planetminecraft.com/project/native-trees-of-europe-template-repository-1779952/
Evman's Free Brush Pack: https://www.planetminecraft.com/project/evman-s-free-brush-pack-44-high-quality-custom-brushes-world-painter/
Epic trees - Huge trees pack/repository by Zerpen7: https://www.planetminecraft.com/project/epic-trees-huge-trees-pack-repository/
Jeracraft's Epic Worldpainter Brushes: https://www.planetminecraft.com/project/six-epic-world-painter-custom-brushes/
Chunky: https://chunky-dev.github.io/docs/
Final notes
This work is far from perfect and I would be glad to hear your thoughts on it. I'm still learning how to use World Machine and WorldPainter so any suggestions are welcome. It would help me to improve my future maps.
I hope you like it. Enjoy!
Progress | 100% complete |
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