- 879 views, 1 today
- 81 downloads, 0 today
3
This is a town that I am working on as my main SSP world. It will have all the buildings that most minecraft 'towns' would have + a few extra. I am building all this on my own on survival without TMI or anything similar. Here's a full builings list, including planned ones:
Civil
-Town Hall /
-Police Station/
-Jail/
-Hospital/Surgery
-Fire
Service
-Hotel/
-Smithy/
-Armoury/
-Market/
-Lumber house+grove
-Wheat Farm/
-Melon Farm/
-Granary/
-Mining area(Quarry?)
-Minecart station(s)
Domestic
-Houses (2)
-Player Housing
-Garden/
INFRASTRUCTURE
-ROAD NETWORK
-RAILS
-BRIDGES
-WATER UTILISATION
A '/' denotes completion
NEW! Find the secrets hidden somewhere on the map
They have 5 digit codes next to them. PM me them and earn your place on the Special Mentions Board! Free Advertising!
SECRET #1: The Bone Man lies in a storage container
SECRET #2: *WARNING IT IS INCOMPLETE* Where would you go in a panic?
It is in an incomplete form, I will update it regularly. :)
Please give me DIAMONDS so that other people can see it ;D
And if you feel like subscribing, then go right on ahead!
*It is a .rar file - You NEED an archiver*
Civil
-Town Hall /
-Police Station/
-Jail/
-Hospital/Surgery
-Fire
Service
-Hotel/
-Smithy/
-Armoury/
-Market/
-Lumber house+grove
-Wheat Farm/
-Melon Farm/
-Granary/
-Mining area(Quarry?)
-Minecart station(s)
Domestic
-Houses (2)
-Player Housing
-Garden/
INFRASTRUCTURE
-ROAD NETWORK
-RAILS
-BRIDGES
-WATER UTILISATION
A '/' denotes completion
NEW! Find the secrets hidden somewhere on the map
They have 5 digit codes next to them. PM me them and earn your place on the Special Mentions Board! Free Advertising!
SECRET #1: The Bone Man lies in a storage container
SECRET #2: *WARNING IT IS INCOMPLETE* Where would you go in a panic?
It is in an incomplete form, I will update it regularly. :)
Additional Notes
If you have any suggestions/feedback please place it in the comments section below :)Please give me DIAMONDS so that other people can see it ;D
And if you feel like subscribing, then go right on ahead!
*It is a .rar file - You NEED an archiver*
Progress | 30% complete |
Tags |
7 Update Logs
Update #7 : by c3ns0r3d 02/25/2012 5:03:24 amFeb 25th, 2012
Removed adfly because of reasons found on C&M Grande
LOAD MORE LOGS
310827
2
Create an account or sign in to comment.
The clocktower's rooftop should either be pointed or the fences need another story; or put four pinnacles in the edges. As it is now, one cannot see the fences from near distances and that makes the tower quite clumsy.
I liked the house on the opposite of the river very much. I suppose you know my map, one of the things I always wanted was a river in my city, but since I began it in february, there's only a man-made one. Maybe I'll add a big channel connecting the two seas one day - but back to the topic. The brigdge could be a little bulkier since it looks way too fragile now when looking from the side. It is your main bridge right now, so make it look appropriate! Try to add a little detail, like pinnacles or iron bar balustrades. And a simple way to make it look stronger is to underline it with two rows of fences on the edges of the bottom side.
Furthermore you could support a more multifarious interior. Less chests, but more tables and chairs and bookshelves and so on.
I'd love to see this developing!
I'll try to include a better roof for the clocktower in my next update, it's taking a bit longer than expected due to those darn creepers! (and lava.) If you mean the house on the desert side, then I'm going to use that as a sort of hotel / halfway point between this village and one I'm planning on building after I'm happy with this one. Hopefully it will become a bit more like your kingdom-type map after a while, and I'll probably rename the viillage and use Kavine for the map as a whole.
I guess I was quite lucky with the river, but I would of liked a sea really, maybe we should swap ;) ! I might remove the land under the bridge and make the slope a little steeper so that I can 'reinforce' it, I might also add a sort of walk along the river.
The interiors probably won't be fixed for another couple of updates as I am adding a few things with this one. I've added another house (same design as the one next to the town hall), an automatic sugar cane farm (I need to sort out a few bugs with that) and a shrine to cake ;P (feel free to replace the cake with any other item/deity). I might even add a small sports stadium/theatre if it doesn't take to long.
Thanks again for the advice, it really helps :) .
Careful with glass panes: The windows using them should at least be two blocks wide, since otherwise it'll look like there's no glass at all from most angles. On sides with one-block-wide windows use glass blocks instead.
And for the torches: Less is more. In order to illuminate your streets you can put as many as you want inside, but outside put them only where absolutely necessary.
Looking forward to see more!
Thanks man, you should be hired by PMC as a professional commentator or
something :) Did you see the stone structure in the desert? That's going
to have a wooden roof defo and I'll look at the other buildings. Thanks
again :)