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CreeprVictor BE Command Tower

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Bedrock Edition
CreeprVictor's Avatar CreeprVictor
Level 42 : Master Modder
16
When you fist join, do /tag @s CVT add, and I think do /tag @s drop add & /tag @s TNT add

This is my BE Command worldtower! I made these commands myself, and It's been going for a while!



YT Video Playlist On WorldTower




It says "progress: #% complete", but I will likely keep updating it!

I ended up posting this for those on the video asking for a tutorial!

HOW TO LOAD IN CMD TOWER!!!



https://www.youtube.com/watch?v=XSlEleBHlrw
1) download and load world (Duh)
1b) run "/gamerule commandblockoutput false"
2) run "/tag @s add CVT" if you dont, it'll kill you, aaaaaand if your spawnpoint is at 0 , 0... spawn kill
3) run "/give @s structure _block"
4) run "/gamerule showcoordinates true" (or enable them in world settings)
5) run "/tp 0 -63 0"
6) break some blocks around you
7) place structure block right on the coordinates "0, -63, 0"
8) open structure block,
9a) select "load"
9b) select "import"
9c) find and select the downloaded file named "CVT_CMD_TOWER-(mostRecent).mcstructure"
9d) set the "Offset" to "[​X: -17 | Y: -1(or just the maximum it can go) | Z: -17]"
9e) brace yourself,
9f) hit the "Load" button
2a) If you forgot step 2, and/or are getting spawn killed, continue these steps, if not, you may skip 2b-2e!
2b) if you didn't do this and are now getting spawn killed... don't freat! threat? anyways>>
2c) hit main menu, and then open your world's settings
2d) go down to "Respawn Radius", and put in some larger value like 50!
2e) no more spawn kills!
10) run "/tag @s drop add" (don't quite remember what it does, but it seams important)
11) run "/tag @s TNT add" (I believe this makes it so you are allowed to use TNT)
12) set worldspawn to not be in the tower
13) hit the button at the top that tells you to press it if you downloaded it
14) run "/tickingarea add -16 -64 -16 15 200 15 cvt_cmd_tower"
15) Individually import and load the ''structures'' in the download. It does not mater where you load them, as you can just remove them afterwards!





Buggs (there could EASILY be more, these are just the ones noted so far)




- Intro message is still set up for when it was on my world
- Meteor magnet doesn't work, because it uses a explosion loader separate from "cvtcmd-explode"
Progress100% complete
Tags

8 Update Logs

23m4d18a : by CreeprVictor 04/18/2023 8:01:10 pmApr 18th, 2023

- Renames item to "Chorus Fruit Stuffed Shulker Shell" (full originally intended name)
- modifies some NBT data of items in loaders, (Reload is not needed, but is recommended)
  (to re-load, type "/structure delete <file name>" then re-import it!", if you can't get it I should be able to help!)
  (however, you do need to re-load the "cvtcmd-choruShell-craft")
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