Minecraft Mods

3D Model Importer

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KNKevin's Avatar KNKevin
Level 75 : Legendary Miner
491
Key Features:
  • Seamlessly import 3D models into your Minecraft world.
  • Scale, rotate, and move models in-game.
  • Manipulate models using the Model Hammer item, or using commands.
  • Built-in undo button.



Limitations:

Only supports .obj and .stl model files.

Only works on singleplayer.



Loading a Model:
  1. Upon starting the game, a "models" folder will be created within your Minecraft directory. Place models and textures you want to use within this folder.
  2. Once you load up your world, run the command "/model load <filename>" to load a model. The command will automatically list valid filenames within your folder.



Manipulating Model using Model Hammer:

Models can be manipulated using the keyboard and mouse while holding the Model Hammer.

To set the initial position of the model, right click on where you want the model to be placed.

To scale, rotate, or move the model, switch between the three transformation modes by pressing their corresponding keys. By default, these are S for scale, R for rotate, and M for move. Then, simply scroll the wheel up or down to manipulate the model.

To select which access to apply the transformations to, press their corresponding keys. By default, these are X, Y, and Z.

To place and unplace the model, press P or U.

These keys can all be changed in settings.



Manipulating Model using Commands:

This mod adds the /model command, which has 6 subcommands.



/model load <filename>

Loads the file in your model folder. Only accepts .stl and .obj files.



/model place

Places the loaded model.



/model undo

Undoes the last placement of the model.



/model scale ...
  • ... <scale> Scales the model in all dimensions by the given number.
  • ... <x-scale> <y-scale> <z-scale> Scales the model in each dimension by the corresponding numbers given.
  • ... <axis> <scale> Scales the model in the specified axis by the specified amount. <axis> can be "x", "y", or "z".



/model rotate ...
  • ... <x-angle> <y-angle> <z-angle> Rotates the model around each axis by the corresponding angles given.
  • ... <axis> <angle> Rotates the model around the specified axis by the given angle.



/model move <distance> [<direction>]

Moves the model by the specified distance.

If the direction is unspecified, will move the model in the direction the player is looking.

Direction can be "up", "down", "north", "east", "south", or "west".



Changing Model Appearance

By default, the model will display as a semi-transparent white bounding box in order to reduce lag. However, pressing V will toggle between this view and preview of the model as blocks.
Progress90% complete
Game VersionMinecraft 1.19.4
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hohigamer
10/28/2023 4:46 pm
Level 14 : Journeyman Miner
hohigamer's Avatar
The mod is amazing, it works really well, you just need to find a good model with a texture and it works! The textures are generally well respected and the models in the games are perfect, big gg for this mod
1
nateslplayzzz
09/16/2023 12:25 pm
Level 3 : Apprentice Architect
nateslplayzzz's Avatar
forge or fabric?
1
ogGUCCI
09/13/2023 7:23 pm
Level 1 : New Warrior
ogGUCCI's Avatar
doesnt work
1
ender moltenx
09/11/2023 3:18 pm
Level 2 : Apprentice Miner
ender moltenx's Avatar
this is gonna be the next big minecraft building mod fr
1
Dannypan
09/09/2023 12:23 pm
Level 50 : Grandmaster Architect
Dannypan's Avatar
Will this be ported to future versions of Minecraft?
1
Birged
09/08/2023 10:06 pm
Level 1 : New Miner
Birged's Avatar
Some devious things will be added to my worlds hehehehe
1
ThatDogeGuy
09/08/2023 4:21 pm
Level 9 : Apprentice Explorer
ThatDogeGuy's Avatar
HOLY WHAT. Thats sick
1
LunaEclipse4304
09/07/2023 9:30 pm
She/Her • Level 31 : Artisan Magical Girl Magical Girl
LunaEclipse4304's Avatar
i haven't tried it yet, but this looks really promising! much better than worldedit
1
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