Sculk Expansion
Edit: Some of this you might not be able to do, but do the best you can.
Adds new Sculk Blocks, items, and mobs to the game.
New Blocks
Sculk Jaw (Just like the concepts)
Sculk Sniffer (Like the Sculk Sensor except it sniffs you)
Sculk Boomer (When a Sculk Sensor/Sniffer detects you, it sends a signal to it to attack the player with a Sonic Boom like the Warden has)
Super Reinforced Deepslate (Like normal Reinforced Deepslate except Sonic Booms cannot pass through it)
New Items
Warden Key (Makes you able to access the Sculk Dimension)
Sculk Staff (Shoot out Sonic Booms that pass through every block except Super Reinforced Deepslate)
Sculk Star (Makes you able to summon the Warden Brute)
Warden Head (Decoration Uses)
New Mobs
Sculk Mobs (A mob that is made of Sculk and trys to harm the player and emerges from the ground when spawned)
Sculkling (A mob that spawns like the Sculk Mobs and explodes over non Sculkified areas)
Sculk Consumer (A mob that turns normal Mobs into Sculkified ones)
Warden Brute (A Boss mob that can only be summoned by Sculk Stars)
Hollow Warden (Sometimes replaces a Warden, but is weaker, however, can see)
Tweaks/Changes
Illagers can now break down wood and vindicators stone.
Vexes sometimes multiply when at very low health.
Wardens Sonic Boom does more damage each time it shoots it at a mob, and resets when the mob is dead.
Cauldrons now can be colored like Bedrock Edition.
Pillagers now can shoot fireworks sometimes.
Sculk Sensors can now hear even when its on/near wool.
Multiple Sculk Shriekiers can go off when marked as spawnable.
Iron Golems now retreat sometimes when at very low health or outnumbered.