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How do I convert a skin into an armor texture?
Like if I have a skin of a zombie for example, how can I convert it into a full set of iron armor for my resourcepack? And for all of the armor pieces to work properly (like boots are lower legs and feet of the skin, same size as normal mc boots, leggings are the legs and so on)
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You can fit the skin onto two files of armor (layer1, which is boots, chestplate and helmet, and layer 2 being leggings) using any graphic editing program supporting transparency, like PaintDotNet for example.