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Published Oct 25th, 2020, 10/25/20 11:16 am
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Toolbox Datapack for Minecraft
New update:
What's new?
- New spawnpoints tool (It allows you to make 3 diffrent spawnpoints for each player and configure them the way you like!). How to use?:
- First, to open the spawnpoints menu by typing /function toolbox:spawnpoints/menu
- After you've opened it, you have a lot of options. I recommend turning on the saving feature, otherwise your settings might get lost.
- Once you've configured everything, at the top there are 3 functions (Summon, TP and Kill)
- Summon - Places an spawnpoint at your position
- TP - Teleports the selected spawnpoint to you
- Kill - Kills the selected spawnpoint
- To tp the players, first you need to give them a role (The role depends where they spawn). Since there are 3 spawnpoints (Green, yellow and blue), you can assign players to one of them. To do that, use /team join green/yellow/blue <playername>.
- And after that, use /function toolbox:spawnpoints/spawn_players to spawn them!
How to install:
1. Open your world's folder
2. Find the datapacks folder
3. Put the datapack ZIP file into your world's datapacks folder
4. Reload your world and you're done!
How to use:
1. How to use maths? - There are 4 operations that you can do!
- Power
- Divide
- Multiply
- Even or Odd
Type /function toolbox:math/ and then after the last '/' type one of the above.
Then, a message will pop up with instructions!
2. How to generate shapes?
- First, select your shape. Type /function toolbox:shapes/ and then select
- Once you've selected your shape, press enter and a message with instructions will pop up.
3. How to use the UUID system? - By default, every player that has ever joined the world will have an UUID. You can do 5 operations with UUID's:
- Gen (Generate) - To use it, type /execute as entity run function toolbox:uuid/gen. It will generate and UUID for that entity.
- Copy - To use it, type /function toolbox:uuid/copy. It will make the nearest entity copy your UUID.
- Testfor Same UUID - To use it, type /function toolbox:uuid/testfor_same. It will look the entire world for entities that have the same UUID
- TP Same UUID - To use it, type /function toolbox:uuid/tp_same. It will teleport every entity that has the same UUID as the entity that executed the function.
- Kill Same UUID - To use it, type /function toolbox:uuid/kill_same. It will kill every entity with the same UUID as the entity that executed the function. It won't kill the entity that executed the function!
New update:
What's new?
- New spawnpoints tool (It allows you to make 3 diffrent spawnpoints for each player and configure them the way you like!). How to use?:
- First, to open the spawnpoints menu by typing /function toolbox:spawnpoints/menu
- After you've opened it, you have a lot of options. I recommend turning on the saving feature, otherwise your settings might get lost.
- Once you've configured everything, at the top there are 3 functions (Summon, TP and Kill)
- Summon - Places an spawnpoint at your position
- TP - Teleports the selected spawnpoint to you
- Kill - Kills the selected spawnpoint
- To tp the players, first you need to give them a role (The role depends where they spawn). Since there are 3 spawnpoints (Green, yellow and blue), you can assign players to one of them. To do that, use /team join green/yellow/blue <playername>.
- And after that, use /function toolbox:spawnpoints/spawn_players to spawn them!
How to install:
1. Open your world's folder
2. Find the datapacks folder
3. Put the datapack ZIP file into your world's datapacks folder
4. Reload your world and you're done!
How to use:
1. How to use maths? - There are 4 operations that you can do!
- Power
- Divide
- Multiply
- Even or Odd
Type /function toolbox:math/ and then after the last '/' type one of the above.
Then, a message will pop up with instructions!
2. How to generate shapes?
- First, select your shape. Type /function toolbox:shapes/ and then select
- Once you've selected your shape, press enter and a message with instructions will pop up.
3. How to use the UUID system? - By default, every player that has ever joined the world will have an UUID. You can do 5 operations with UUID's:
- Gen (Generate) - To use it, type /execute as entity run function toolbox:uuid/gen. It will generate and UUID for that entity.
- Copy - To use it, type /function toolbox:uuid/copy. It will make the nearest entity copy your UUID.
- Testfor Same UUID - To use it, type /function toolbox:uuid/testfor_same. It will look the entire world for entities that have the same UUID
- TP Same UUID - To use it, type /function toolbox:uuid/tp_same. It will teleport every entity that has the same UUID as the entity that executed the function.
- Kill Same UUID - To use it, type /function toolbox:uuid/kill_same. It will kill every entity with the same UUID as the entity that executed the function. It won't kill the entity that executed the function!
Compatibility | Minecraft 1.15 |
to | Minecraft 1.17 |
Tags |
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