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Published Sep 11th, 2023, 9/11/23 8:53 pm
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🚶Footprint Particles🚶
About
This data pack is a simple quality of life pack that adds footprint particles to the game, with a config to control performance and preferences. Now, when mobs and players walk around, they will leave behind footprints on soft materials such as dirt, wool, sand, etc. These footprints disappear after a amount of time that can be configured to avoid tps lag.
⌨️Config
Config options can be edited by using the scoreboard command to edit specific values Example: (scoreboard players set *mobs footprints.config 1)
Name | Values | Use |
---|---|---|
Lifetime | Any Integer Value | Time in ticks it takes for a footstep to disappear |
Limit | And Integer Value | How many footstep particles can exist in the world at one time |
Mobs | 0 - 1 (True=1,False=0) | Whether any mob can leave footsteps or only players |
Examples
scoreboard players set *lifetime footprints.config 20 - Makes every footprint only exist for one second
scoreboard players set *limit footprints.config 100 - Makes it so only 100 footprints can exist at one time
scoreboard players set *mobs footprints.config 1 - Makes it so any reasonable mob can leave footsteps
🖊️Credits
Programming/Modeling - HAK0TA538
Footprint Texture - Mojang (Lol)
Compatibility | Minecraft 1.19 |
to | Minecraft 1.20 |
Tags |
4 Update Logs
Update #4 : by HAK0TA538 04/25/2024 10:52:29 pmApr 25th
Updated to 1.20.5
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I've changed datapack file (summon on the carpet) so that I could make footprints on the snow but depending on the snow layer sometimes it wouldn't work
I think there should be a new file that detects player on the snow layer but My bad coding ability makes it hard to make it
To see all default settings