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Blocks & Hunters
by BlueFeline
The Blocks & Hunters datapack is an adaptation of the mini-game in which one team turns into blocks and hides, while the other team has to find them; this mini-game can be found for example on Mineplex, The Hive or Hypixel !
To join the Blocks, you must walk on a light blue concrete under a light blue carpet.
To join the Hunters, you must walk on a orange concrete under a orange carpet.
BLOCKS TEAM :
The blocks team must hide by transforming in blocks. To transform into a block, you must sneak above a block in the list (see media).
The datapack automatically adapts itself to the version of Minecraft you are using (from 1.13), i.e. it will unlock the blocks of the actual version of the game + the blocks of the previous versions. To find out which version of Minecraft was detected, a message is displayed in the chat with all the updates detected when you do the "/reload" command.
Example of a chat message for 1.15 :
Blocks & Hunters - by BlueFeline
Detected : Minecraft 1.13!
Detected : Minecraft 1.14!
Detected : Minecraft 1.15!
When you are transformed into a block, you can no longer move.
To change the blocks on which the hiders can transform, you can use the command /trigger blocksSETTINGS. A message in the chat will be displayed indicating the selected option (Classic + Natural / Classic / Natural). The basic setting is "Classic + Natural".
HUNTERS TEAM :
The hunters have to find the hidden blocks. When you join the hunters team, you get an iron sword, an iron armor, and a 10 regeneration effect. To hit a hidden player as a block, you must aim above the suspect block, as this is where the player's body actually is.
But how to recognize a normal block of a player transformed into a block ? First, players turned into a block have no collision. Second, the players turned into blocks are shaking a little bit of fear! This effect is less visible in 1.16.
COURSE OF A GAME :
First of all, do "/reload" to properly load all the features of the datapack and also check the version of the game detected. Then you have to join a team. Finally you can start a game with the command "/ trigger start ".
You can stop a game at any time with the "/trigger stop" command.
A game lasts 6min divided into two parts :
-The first one which lasts 1min, during which the Blocks team must go to hide, and the Hunters are immobilized and have an effect of blindness.
-The second begins after the first minute and lasts 5 minutes (the rest of the game). The Hunters are released and must find the other players.
The game end when all the Blocks are dead or if the timer reach 0.
Explications en français sur mon site ! bluefeline.wixsite.com/bluefeline/projets
by BlueFeline
The Blocks & Hunters datapack is an adaptation of the mini-game in which one team turns into blocks and hides, while the other team has to find them; this mini-game can be found for example on Mineplex, The Hive or Hypixel !
To join the Blocks, you must walk on a light blue concrete under a light blue carpet.
To join the Hunters, you must walk on a orange concrete under a orange carpet.
BLOCKS TEAM :
The blocks team must hide by transforming in blocks. To transform into a block, you must sneak above a block in the list (see media).
The datapack automatically adapts itself to the version of Minecraft you are using (from 1.13), i.e. it will unlock the blocks of the actual version of the game + the blocks of the previous versions. To find out which version of Minecraft was detected, a message is displayed in the chat with all the updates detected when you do the "/reload" command.
Example of a chat message for 1.15 :
Blocks & Hunters - by BlueFeline
Detected : Minecraft 1.13!
Detected : Minecraft 1.14!
Detected : Minecraft 1.15!
When you are transformed into a block, you can no longer move.
To change the blocks on which the hiders can transform, you can use the command /trigger blocksSETTINGS. A message in the chat will be displayed indicating the selected option (Classic + Natural / Classic / Natural). The basic setting is "Classic + Natural".
HUNTERS TEAM :
The hunters have to find the hidden blocks. When you join the hunters team, you get an iron sword, an iron armor, and a 10 regeneration effect. To hit a hidden player as a block, you must aim above the suspect block, as this is where the player's body actually is.
But how to recognize a normal block of a player transformed into a block ? First, players turned into a block have no collision. Second, the players turned into blocks are shaking a little bit of fear! This effect is less visible in 1.16.
COURSE OF A GAME :
First of all, do "/reload" to properly load all the features of the datapack and also check the version of the game detected. Then you have to join a team. Finally you can start a game with the command "/ trigger start ".
You can stop a game at any time with the "/trigger stop" command.
A game lasts 6min divided into two parts :
-The first one which lasts 1min, during which the Blocks team must go to hide, and the Hunters are immobilized and have an effect of blindness.
-The second begins after the first minute and lasts 5 minutes (the rest of the game). The Hunters are released and must find the other players.
The game end when all the Blocks are dead or if the timer reach 0.
Explications en français sur mon site ! bluefeline.wixsite.com/bluefeline/projets
Credit | Special thanks to FunkyToc ! |
Compatibility | Minecraft 1.13 |
to | Minecraft 1.16 |
Tags |
1 Update Logs
Update #1 (v2) : by BlueFeline 11/05/2020 1:07:32 pmNov 5th, 2020
-More blocks added !
-The /trigger blocksSETTINGS command which allows you to change the activated blocks (Classic / Natural or both) added !
-The winner is now displayed at the end of the game !
-Players now switch to spectator mode when they die during a game !
-The game now ends automatically when all the hiders have been found !
-The /trigger blocksSETTINGS command which allows you to change the activated blocks (Classic / Natural or both) added !
-The winner is now displayed at the end of the game !
-Players now switch to spectator mode when they die during a game !
-The game now ends automatically when all the hiders have been found !
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1) When a block player is dead, why he can continue the game ? He's dead => go to spectator mod
2) When all blocks players are dead, end the game. Waiting 5 minutes then all players are dead is useless...
3) When game is over, specify (with title or in chat) the winner team (hunter if all blocks are dead, blocks if hunter has no kill all blocks players)
Otherwise good job, your datapack is very usefull :)
I've tested it and I've some bugs :
- Blocks can be in void (over an air block) : not very important...
- When you're a block, you cannot be kill in one attack... But if you're not transformed, you are dead in one attack: it's your choice or a bug ?
- If someone go to one team and disconnect before the game is start, we cannot remove it from his team: can you fix it ?
Otherwise very good job.
Work perfectly in 1.16.4.