Minecraft Data Packs / World Generation

Better Nether Generation

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    Gaming_Crew's Avatar Gaming_Crew
    Level 37 : Artisan Engineer
    5
    This datapack is a full rewrite of my older datapack Higher Nether Roof-256 blocks (outdated) which was one of the first ever datapacks that made the Nether higher than 128 blocks (yes, even before Starmute made his 1.18 Amplified Nether datapack/mod).


    I've spent the last month working this datapack and making it absolutely perfect. Unlike the old version this one is fully glitchless and works perfectly with Minecraft 1.19+. This version also contains a different world generation so the nether will look amazing.

    I personally suggest using either the 192 block version or the 256 block version but there are other ones as well. This is because the higher you go the worse performance you get and it also makes the world file a lot bigger.


    WARNING: If you are using a varaint which makes the nether higher than 256 blocks you risk losing everything built/generated higher than 256 blocks when updating or removing the datapack. If you wish to update your world/remove the datapack without riksing this you have to use a datapack which modifies the nether world height. I will publish a datapack which does that every time a new incompatible version comes out.


    The seed of the screenshot world: -7252245966150153388
    The coordinates of the title image: 400 ~50 320


    If you want to support me you can leave a comment, share it with your friends or showcase it in a video. : )

    Check out my other datapacks.


    The 1.18.2 and 1.18(1) Backports are now live!

    I have compiled this datapack into a fabric mod.
    Here are the links:
    CurseForge
    PlanetMinecraft
    Modrinth
    CompatibilityMinecraft 1.19
    toMinecraft 1.20
    Tags

    2 Update Logs

    The 1.20 update is here! : by Gaming_Crew 07/09/2023 9:28:38 amJul 9th, 2023

    - Updated to 1.20
    - Removed unnecessary files
    - Bumped version to 3.1.0 from 3.0.0
    LOAD MORE LOGS

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    Quidvio
    07/09/2023 12:38 pm
    Level 37 : Artisan Crafter
    Quidvio's Avatar
    Hello there! Nice Datapack, I've made something similar myself and I've got two things to mention.



    The first is that there isn't any of the soulsand/gravel layer that normal generates at sea-level (at least for the 256 version, haven't checked anything else). It makes the areas near the lava feel a bit bland and weird compared to normal, but not that big of a deal.



    The second is in regards to 3d biomes. Making the biomes 3d in the nether is actually incredibly simple, as you can just modify the "vegetation" and "temperature" y_scale to not be 0.0 (0.25 to make it change at the same rate as the horizontal scale, but higher could be more interesting).



    Keep up the good work :D
    2
    Gaming_Crew
    07/10/2023 3:06 am
    Level 37 : Artisan Engineer
    history
    Gaming_Crew's Avatar
    The first thing: I haven't actually noticed that when making the mod/datapack. I will look into it and potentially fix it.

    The second thing: Why didn't I think of that. That is incredibly simple yet genius. I will be rolling out an experimental version with the 3D biomes after I'm done tweaking the values to my liking.

    Huge thanks for you feedback.

    Edit: The 3D biomes experimental version has been published. Link: www.planetminecraft.com/data-pack/better-nether-generation-3d-biomes-experimental/
    2
    Quidvio
    07/17/2023 10:16 am
    Level 37 : Artisan Crafter
    Quidvio's Avatar
    No problem! Glad to help :D.
    2
    Kriqu
    07/08/2023 9:25 pm
    Level 1 : New Miner
    Kriqu's Avatar
    Overworld mobs have been spawning on top of the nether roof, and also spawn rates for a gold farm are abysmal, not sure if these issues are related. I used the datapack version not the mod version.
    2
    Gaming_Crew
    07/09/2023 5:51 am
    Level 37 : Artisan Engineer
    history
    Gaming_Crew's Avatar
    Interesting. As far as I know, the overworld mobs spawning does not have anything to do with the datapack. I expect that the low gold farm rates are either caused by the overworld mobs or the increased ammount of spawn points bellow the nether roof. Could you DM me the world so I can test it out myself?

    Edit: The mod/datapack list would also help in determining the cause.
    1
    MiziraBuildz
    01/31/2023 3:53 pm
    Level 3 : Apprentice Explorer
    MiziraBuildz's Avatar
    Quick question: does this datapack utilize 3D biomes? Or is it simply taller varieties of the same biomes?
    2
    Gaming_Crew
    02/01/2023 3:10 am
    Level 37 : Artisan Engineer
    history
    Gaming_Crew's Avatar
    Good question. This datapack does not change how the biomes generate so the biomes are exactly like vanilla. This means that the biomes are technically 3D but it is not very noticable because you can only see this on the edges where if you go up/down you might see the biome change but other than that the biomes are not 3D.

    I might implement that in the future because 3D biome generation would be really cool in the nether.
    2
    MiziraBuildz
    02/01/2023 7:30 pm
    Level 3 : Apprentice Explorer
    MiziraBuildz's Avatar
    Gotcha gotcha. And yeee 3D biomes are very cool indeed. Best of luck to your future datapack ventures.
    2
    Gaming_Crew
    11/30/2022 3:44 pm
    Level 37 : Artisan Engineer
    history
    Gaming_Crew's Avatar
    Oh I didn't know that. That is probably because when I searched for a mod/datapack that does this I found nothing.
    The thing is that I've seen many people think that your amplified nether 1.18 datapack/mod was the first.

    Anyway I fixed the description.
    2
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