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Starting my projects
So, tomorrow, Sunday 18th, i will be able to work on my future zombie apocalypse map project (and maybe i will work on my other projects). I'm not gonna have much time, see my first topoc, "informations"
If anyone is motivated in anyway to help me (that can be help me bilding as well as just giving suggestions, i like suggestions), ask me in the comments of this topic :) and if you don't want, then, just don't.
If anyone is motivated in anyway to help me (that can be help me bilding as well as just giving suggestions, i like suggestions), ask me in the comments of this topic :) and if you don't want, then, just don't.
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You can summon in zombies at a specific location with a specific timer with command blocks:
Giving yourself a repeating command block or a chain command block:
/give @s minecraft:repeating_command_block
/give @s minecraft:chain_command_block
First make a scoreboard called timer:
/scoreboard objectives add timer dummy
Use a repeating commmand block that counts up the timer with this command:
/execute unless score 1/20sec timer matches 300 run scoreboard players add 1/20sec timer 1
Use a chain command block that resets the timer:
/execute if score 1/20 timer matches 300 run scoreboard players set 1/20sec timer 0
Summoning a zombie on a specific location every 15 seconds with a repeating command block (always active):
/execute if score 1/20sec timer matches 299 positioned x y z run summon zombie ~ ~ ~ {PersistenceRequired:1,active_effects:[{id:speed,amplifier:0,duration:-1,show_particles:0b}]}
x y z are the coordinates for your zombie location
If you want to give the zombie effects or not make any noise:
www.digminecraft.com/generators/summon_mob.php
Hope this helps :) Unfortunately zombies can't find their targets without seeing them first I made a lazy fix for this with on a repeating command block:
/execute as @e[type=zombie] at @s if entity @p[distance=10..] run tp @s ^ ^ ^1 facing entity @p[distance=10..] feet
This will make them teleport through walls though
So you can also do this but they won't be able to find you through walls:
/execute as @e[type=zombie] at @s facing entity @p[distance=10..] feet if block ^ ^ ^1 minecraft:air run tp @s ^ ^ ^1 facing entity @p[distance=10..] feet
Have fun!
meermeer3
Giving yourself a repeating command block or a chain command block:
/give @s minecraft:repeating_command_block
/give @s minecraft:chain_command_block
First make a scoreboard called timer:
/scoreboard objectives add timer dummy
Use a repeating commmand block that counts up the timer with this command:
/execute unless score 1/20sec timer matches 300 run scoreboard players add 1/20sec timer 1
Use a chain command block that resets the timer:
/execute if score 1/20 timer matches 300 run scoreboard players set 1/20sec timer 0
Summoning a zombie on a specific location every 15 seconds with a repeating command block (always active):
/execute if score 1/20sec timer matches 299 positioned x y z run summon zombie ~ ~ ~ {PersistenceRequired:1,active_effects:[{id:speed,amplifier:0,duration:-1,show_particles:0b}]}
x y z are the coordinates for your zombie location
If you want to give the zombie effects or not make any noise:
www.digminecraft.com/generators/summon_mob.php
Hope this helps :) Unfortunately zombies can't find their targets without seeing them first I made a lazy fix for this with on a repeating command block:
/execute as @e[type=zombie] at @s if entity @p[distance=10..] run tp @s ^ ^ ^1 facing entity @p[distance=10..] feet
This will make them teleport through walls though
So you can also do this but they won't be able to find you through walls:
/execute as @e[type=zombie] at @s facing entity @p[distance=10..] feet if block ^ ^ ^1 minecraft:air run tp @s ^ ^ ^1 facing entity @p[distance=10..] feet
Have fun!
meermeer3
Wow! Thanks for these commands! I was planning to use mods but i may use these instead, but Idk if they work in 1.12.2.