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Kremaca's Avatar Kremaca
Level 46 : Master Procrastinator
91
Makes different levels of farmland moisture distinguishable from one another
Progress100% complete
Game VersionMinecraft 1.16
Resolution16x
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Ensis
08/21/2022 11:48 pm
Level 73 : Legendary Ninja
Ensis's Avatar
You can also add a side texture like this

2
Pythagoras_314
04/25/2021 6:03 pm
Level 57 : Grandmaster Pig
Pythagoras_314's Avatar
You can do this without Optifine using models and block states. Have a model for each different moistness level, just the texture on top is different. You then make a block state so that if the moistness of the farmland is x, it will use model x, which references texture x.
6
Awoolanche
12/20/2020 7:13 pm
Level 61 : High Grandmaster Collective
Awoolanche's Avatar
Cool idea, but doesn't work on 1.16.4 with Optifine HD U G5.
3
Dronko fire blaster
07/15/2020 12:59 pm
Level 45 : Master Dragonborn
Dronko fire blaster's Avatar
its not working
2
HauntingArrow97
07/29/2020 7:17 pm
Level 1 : New Miner
HauntingArrow97's Avatar
you need optifine
3
Swunglepord862
07/10/2020 2:02 pm
Level 71 : Legendary Hero
Swunglepord862's Avatar
is this programmer art compatible?
1
JadenXgamer
07/05/2020 4:49 am
Level 65 : High Grandmaster Pixel Painter
history
JadenXgamer's Avatar
wow, this is a awesome pack i didn't even know farmland had multiple block states.
3
ElRafy
07/03/2020 8:49 pm
Level 1 : New Miner
history
ElRafy's Avatar
Cool pack, but it is not working for me. Help pls ( T _T )
1
Iceologer
07/21/2020 3:13 pm
Level 63 : High Grandmaster Guard
Iceologer's Avatar
You'll need to use Optifine
1
ElRafy
07/30/2020 12:59 pm
Level 1 : New Miner
ElRafy's Avatar
I am using optifine, and I can see the moisture textures when I use the debug wand but when I playing farmland just behaves the normal way
1
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