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79
Resource pack for servers is included with the world download, but you can also grab it here (v1.2.8)
Want to play Toy Tank Royale for free on a server?
https://trial.stickypiston.co/mapjam/toytankroyale2
For Minecraft Java 1.20.6
(100% vanilla, no mods needed)
About:
Toy Tank Royale is a .io-style PVP game where you battle your friends in cute little tanks.
Get the highest amount of coins to claim the Royale Crown.
Beware though... when you die, you drop half your coins!
Features:
Credits:
Art -- Frenderman
Architecture -- MCFilms
Programming -- Flamingosaurus
Map Jam?
This map was originally made for the StickyPiston Map Jam 2021. Each team had 7 days to create an 8-player multiplayer map with one of four themes. We choose the theme "endless" and placed 3rd overall.
Changes made after the map jam:
Older map versions can be found at
https://www.curseforge.com/minecraft/worlds/toy-tank-royale
Want to play Toy Tank Royale for free on a server?
https://trial.stickypiston.co/mapjam/toytankroyale2
For Minecraft Java 1.20.6
(100% vanilla, no mods needed)
About:
Toy Tank Royale is a .io-style PVP game where you battle your friends in cute little tanks.
Get the highest amount of coins to claim the Royale Crown.
Beware though... when you die, you drop half your coins!
Features:
- Support for 1-64 players
- Asynchronous gameplay
- 8 game modes, including favorites like Capture the Flag
- Dynamic arena, transforms around you and suits the player count
- 12 unique power-ups to collect on the battlefield
- AI tanks (up to 64 of them!)
- Admin menu to adjust game settings on the fly
Credits:
Art -- Frenderman
Architecture -- MCFilms
Programming -- Flamingosaurus
Map Jam?
This map was originally made for the StickyPiston Map Jam 2021. Each team had 7 days to create an 8-player multiplayer map with one of four themes. We choose the theme "endless" and placed 3rd overall.
Changes made after the map jam:
- Made first-person the default camera setting
- Added computer-controlled bots
- Added 7 game modes
- Significantly optimized performance
- Fixed bugs
Older map versions can be found at
https://www.curseforge.com/minecraft/worlds/toy-tank-royale
Credit | MCFilms, Frenderman |
Progress | 100% complete |
Tags |
1 Update Logs
v1.2.0 (new gamemodes | optimization) : by Flamingosaurus 04/04/2022 1:35:13 amApr 4th, 2022
OPTIMIZATION
Significantly optimized player tank code
Optimized AI tank code
> AIs are much better at navigating now
There is now a hard limit of 64 active tanks
Optimized pellet collision detection
Reduced TPS lag spikes
Reduced file size
Optimized AI tank code
> AIs are much better at navigating now
There is now a hard limit of 64 active tanks
Optimized pellet collision detection
Reduced TPS lag spikes
Reduced file size
ADDED
Resource Pack translation support
Game can now be played in 1 of 8 gamemodes:
> Classic IO (FFA)
> First to 20 (FFA)
> Keep the Crown (FFA)
> Elimination (FFA)
> Team IO (Teams)
> Infection (Teams)
> Capture the Flag (Teams, fixed layout)
> Team elimination (Teams, fixed layout)
Tanks can now be given multiple hitpoints
Tank paint job can be customized
Individual items can now be banned
Game can now be played in 1 of 8 gamemodes:
> Classic IO (FFA)
> First to 20 (FFA)
> Keep the Crown (FFA)
> Elimination (FFA)
> Team IO (Teams)
> Infection (Teams)
> Capture the Flag (Teams, fixed layout)
> Team elimination (Teams, fixed layout)
Tanks can now be given multiple hitpoints
Tank paint job can be customized
Individual items can now be banned
BALANCE
Homing Pellets are faster
Tank Dash gives 7 ticks of invulnerability on startup
Speed power-up can no longer be stacked
Haste power-up can no longer be stacked
Tank Dash gives 7 ticks of invulnerability on startup
Speed power-up can no longer be stacked
Haste power-up can no longer be stacked
FIXED
Improved/re-designed several arena tiles
Pellets are less buggy during their first few active frames
> This makes blocking shots more difficult
> Multishot items like Burst and Triple pellets are more reliable now
Tanks can now only take damage once per tick
Fixed pellets being able to leave behind garbage scoreboard data & slowly bloating the file size
Pellets are less buggy during their first few active frames
> This makes blocking shots more difficult
> Multishot items like Burst and Triple pellets are more reliable now
Tanks can now only take damage once per tick
Fixed pellets being able to leave behind garbage scoreboard data & slowly bloating the file size
5307356
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cordialement et merci d'avance