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drumjolter01's Avatar drumjolter01
Level 36 : Artisan Architect
33
Welcome to Sky Platform Archery!

WHERE'S THE NEXT UPDATE?
The 1.3 Update to this map will take a bit longer than the usual 7-14 day wait. This update is bringing a BIG change to the map that I'm sure will leave you satisfied. It'll be worth the wait! Thanks for your patience and keep shooting those buttons! :D

How to Play
Shoot the opponent's button to detonate the TNT and win the game!
Above the bed on each side of the arena is a button. This button ignites TNT. When either batch of TNT goes off, the game ends!

Scoring
1 point - Kill the opponent
3 points - Detonate the TNT
4 points - Kill opponent by detonating TNT

Game Concepts & Rules
Quidditch-Style Winning
This game is kind of like Quidditch. Detonating the TNT simply concludes the game, but it doesn't make you win. For example, if your opponent kills you five times, he/she has five points. Detonating the TNT gets you three, but you've still lost. Your opponent would have won 5-3. Keep this in mind as you develop your winning strategy.

Grace Period
If one player is killed, do not attack them or shoot for their button until they respawn and are ready to continue the match. Optionally, they can say "endgrace" to signal that they are ending the grace period.

Sudden Death
If the TNT is detonated causing the score to tie, Sudden Death mode will "activate." There is an obsidian row under the wooden planks that connect the two sides (this ensures that there is something to walk on when the TNT detonates, as it does not destroy Obsidian). The players must run along this row at each other in a jousting fashion. Once they reach each other at the center, they must punch each other until one of them falls off. The last man standing wins. If you both fall off, repeat the process!

Bugs/Glitches/Issues
Find any problems with the map? Please tell me in the comments!
(I know Player 2 does not spawn inside the spawn area. This will be fixed soon)

Copyright Stuff
This game was made by Martyn "inthelittlewood" and Dan "NerdCubed" for their one-on-one series titled Little vs. Cubed. I believe at some point in the video they mentioned that they expected people to remake the game for the community, and that's just what I did! Taking credit for this was not intended.

Setup
Minimum Render Distance - Short
Difficulty - Peaceful
Server Settings...
PVP = true
Enable Command Blocks = true
Mobs Spawn = false (optional)

Download Previous Versions
Creditinthelittlewood, NerdCubed
Progress100% complete
Tags

3 Update Logs

Version 1.2 : by drumjolter01 05/24/2013 11:48:30 pmMay 24th, 2013

+New Sudden Death game concept (more info on main page)
+Opened area under the platform to the Void
+/difficulty peaceful Command Block at spawn
+Pressure plate outside spawn that has a teleport to inside spawn
*Lit up the platform
*Hid Redstone circuit
*Fixed absence of "PLAYER 2" sign at spawn
*Spawn in world at night so players can sleep
*Changed keepInventory to true
-Removed Time Set buttons
LOAD MORE LOGS

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SenorBellZim
05/12/2013 8:30 pm
Level 5 : Apprentice Network
SenorBellZim's Avatar
Cool :D
1
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