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22
Survivors of this world will finally meet their end.
For the Troll is here to destroy all you have done.
If you can survive the night, the horrid night, you may have the chance to free this land from the troll of darkness.
------------
Lore aside, this is a fun pvp minigame made 100% by me.
You spawn in the lobby, and hit the instructions button to be able to use the start game button.
Any amount of players are allowed, as long as its more than 2.
2-6 Recomended
PVP based, a troller is randomly selected and has 10 min. to set traps in creative.
Once the timer hits 0 the troller is forced into spec and the survivors have to build a beacon to survive.
Certain parts will be provided in a chest that is not allowed to be trapped.
Like this game or the concept?
Plez hit that cute little diamond button at the top, its free for you, and makes me happy.
:D
For the Troll is here to destroy all you have done.
If you can survive the night, the horrid night, you may have the chance to free this land from the troll of darkness.
------------
Lore aside, this is a fun pvp minigame made 100% by me.
You spawn in the lobby, and hit the instructions button to be able to use the start game button.
Any amount of players are allowed, as long as its more than 2.
2-6 Recomended
PVP based, a troller is randomly selected and has 10 min. to set traps in creative.
Once the timer hits 0 the troller is forced into spec and the survivors have to build a beacon to survive.
Certain parts will be provided in a chest that is not allowed to be trapped.
Like this game or the concept?
Plez hit that cute little diamond button at the top, its free for you, and makes me happy.
:D
Progress | 100% complete |
Tags |
12 Update Logs
Update #12 : by Davekillerish 05/20/2015 11:45:08 amMay 20th, 2015
Removed the [Out of Beta] tag from the title, but wait theres more.
I had like 4 unused scoreboards with simular names and mistyped one into a command block. So a function that was supposed to teleport entities failed.
- Fixed that
I had like 4 unused scoreboards with simular names and mistyped one into a command block. So a function that was supposed to teleport entities failed.
- Fixed that
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