Published May 6th, 2021, 5/6/21 3:35 pm
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15
Mirror 2!
You have reached the light tunnel in the first Mirror map. Now you realize that reaching the light tunnel
was not the true challenge after all. Adventure through puzzles, parkour, and even some good old mob
crushing.
Primary credits:
Music provided by: Royalty Free Music from Bensound.
The texture pack is an edited version of: Default PBR.
All of this map was built by me. (Thbop)
Instructions:
Make sure you have Optifine downloaded and installed. This map uses BSL Shaders, so have that downloaded and drag the zip file into the shaders menu. (Options>Video Settings>Shaders.)
Enable BSL Shaders, and turn Advanced Materials on in the shader settings. Deactivate any resource packs that you might have on. (Options>Resource Packs.) It is recommended to play with 2 chunk render distance, unless your graphics card is decent.
To import the world to Minecraft, please read Planet Minecraft's article on how to import it.
Once you load the map, you should see a Mojang loading screen, that means that the world's resource pack is enabled. (Which is good.) Last step, turn music volume down, (I have mine on 10%) and put hostile mob volume down all the way. If you see mirrors everywhere (on the walls) then everything should be working. (Look at the screen shots.)
Update:
This map has now been uploaded onto StickyPiston which will bring more of an audience to this world.
Thank you so much CosmicCortex for working through the uploading process with me!
Also ONE THING THAT IS VERY IMPORTANT, that I forgot to mention, is that you must play this map and the other one WITH BLOOM OFF. Bloom makes all the lights look brighter, and can give you a headache.
Enjoy!
You have reached the light tunnel in the first Mirror map. Now you realize that reaching the light tunnel
was not the true challenge after all. Adventure through puzzles, parkour, and even some good old mob
crushing.
Primary credits:
Music provided by: Royalty Free Music from Bensound.
The texture pack is an edited version of: Default PBR.
All of this map was built by me. (Thbop)
Instructions:
Make sure you have Optifine downloaded and installed. This map uses BSL Shaders, so have that downloaded and drag the zip file into the shaders menu. (Options>Video Settings>Shaders.)
Enable BSL Shaders, and turn Advanced Materials on in the shader settings. Deactivate any resource packs that you might have on. (Options>Resource Packs.) It is recommended to play with 2 chunk render distance, unless your graphics card is decent.
To import the world to Minecraft, please read Planet Minecraft's article on how to import it.
Once you load the map, you should see a Mojang loading screen, that means that the world's resource pack is enabled. (Which is good.) Last step, turn music volume down, (I have mine on 10%) and put hostile mob volume down all the way. If you see mirrors everywhere (on the walls) then everything should be working. (Look at the screen shots.)
Update:
This map has now been uploaded onto StickyPiston which will bring more of an audience to this world.
Thank you so much CosmicCortex for working through the uploading process with me!
Also ONE THING THAT IS VERY IMPORTANT, that I forgot to mention, is that you must play this map and the other one WITH BLOOM OFF. Bloom makes all the lights look brighter, and can give you a headache.
Enjoy!
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