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Hello everyone!
Back with 1:1 scale Minecraft builds with a brand new project to start the year!
I wish a lot of inspiration to you all throughout the year.
Concept Explanation:
In an alternative reality and unknown location, people struggle to survive in the vast lands of what they call the Burning Sands.
Their huts are hanging above the ground attached to vertical rocks to catch fresh breeze and avoid sandstorms. Their location gives them access to water from an underground source which provides enough for the local inhabitants. Hunting is also a big part of their daily routine but the types of creatures they hunt remains a mystery.
For extra content and WIPs you can follow me on twitter!
Downloading the map to fully experience the project's details and interiors!
Hope you enjoyed it, feel free to leave a comment for feedback or any questions!
Back with 1:1 scale Minecraft builds with a brand new project to start the year!
I wish a lot of inspiration to you all throughout the year.
Concept Explanation:
In an alternative reality and unknown location, people struggle to survive in the vast lands of what they call the Burning Sands.
Their huts are hanging above the ground attached to vertical rocks to catch fresh breeze and avoid sandstorms. Their location gives them access to water from an underground source which provides enough for the local inhabitants. Hunting is also a big part of their daily routine but the types of creatures they hunt remains a mystery.
Inspiration Board
The map is inspired by Zephyr Sanctum from Guild Wars and the various concept art produced.
Make sure to check out Theo Prins & Ruan Jia's concept art. They are stunning!
Make sure to check out Theo Prins & Ruan Jia's concept art. They are stunning!
Credit
Music: Blue Danude - Strauss Richard
Thanks to the Blockworks team for hosting and sharing feedback.
Thanks to Haemus, Eonli for interior assistance!
Thanks Arcaniax for various dev support!
Thanks to Justsomemonkeys for the render & animations (as well as the hammocks & the harpoon cannons featured in the project)
Thanks to the Blockworks team for hosting and sharing feedback.
Thanks to Haemus, Eonli for interior assistance!
Thanks Arcaniax for various dev support!
Thanks to Justsomemonkeys for the render & animations (as well as the hammocks & the harpoon cannons featured in the project)
For extra content and WIPs you can follow me on twitter!
Downloading the map to fully experience the project's details and interiors!
Hope you enjoyed it, feel free to leave a comment for feedback or any questions!
Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0)
This is a human-readable summary of (and not a substitute for) the license.Disclaimer
You are free to:
- Share — copy and redistribute the material in any medium or format
- The licensor cannot revoke these freedoms as long as you follow the license terms.
Under the following terms:
- Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
- NonCommercial — You may not use the material for commercial purposes.
- NoDerivatives — If you remix, transform, or build upon the material, you may not distribute the modified material.
- No additional restrictions — You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits.
Notices:
- You do not have to comply with the license for elements of the material in the public domain or where your use is permitted by an applicable exception or limitation.
- No warranties are given. The license may not give you all of the permissions necessary for your intended use. For example, other rights such as publicity, privacy, or moral rights may limit how you use the material.
Credit | Blockworks, Haemus, Eonli, Arcaniax, Justsomemonkeys |
Progress | 100% complete |
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