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A few months prior to starting this project I discovered a series of sketches representing Gothic Cathedrals. The creator of these sketches was a man named 'Eugene Viollet-le-Duc'; an architect/theorist who prioritized himself in restoration work. He has inspired many into restorative work since his death but based on his sketches alone he is easily one of my favourite architects of all time. Much like typical artists he puts a creative twist into his work, the same is applied to his restoration work on cathedrals such as the Notre Dame.
This sketch in particular gave me huge inspiration [>] as well as similar structures such as [>]. Combined with my own building methods and ideals I've produced my own take on a gothic cathedral. Yes this was built on MC Classic, I personally see no interest in MC survival/creative as it bottlenecks my techniques.
At the moment I am unable to render this into a SMP/CMP format due to the height of this build, once a work-a-round is implemented I will make this readily available for SMP users.
This project has been slowly progressing over the past few months and I'm hoping to get this completed soon.
Areas to complete;
- Interior
- Surroundings (cityscape pre modern)
- Rear side and touch ups
Debating materials swaps and a texture pack change but we'll see.
V1.01. Surroundings almost complete, better res images coming up
This sketch in particular gave me huge inspiration [>] as well as similar structures such as [>]. Combined with my own building methods and ideals I've produced my own take on a gothic cathedral. Yes this was built on MC Classic, I personally see no interest in MC survival/creative as it bottlenecks my techniques.
At the moment I am unable to render this into a SMP/CMP format due to the height of this build, once a work-a-round is implemented I will make this readily available for SMP users.
Additional Notes
V1.This project has been slowly progressing over the past few months and I'm hoping to get this completed soon.
Areas to complete;
- Interior
- Surroundings (cityscape pre modern)
- Rear side and touch ups
Debating materials swaps and a texture pack change but we'll see.
V1.01. Surroundings almost complete, better res images coming up
Credit | Moufisto, Eugene Viollet-de-Luc, Heinrich von Ferstel |
Progress | 50% complete |
Tags |
2 Update Logs
Update #2 : by D0DDY 03/28/2013 5:19:25 pmMar 28th, 2013
New screenshots! Courtesy of the Charged Miners client I can take stunning screenshots of my work in classic, the client supports shaders and high quality texture packs.
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