Published Dec 12th, 2023, 12/12/23 10:41 pm
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This build is my submission to the Overgrown Builds jam.
On the South-Western side, flora is overtaking the terrain, but on the opposite side fungi are consuming everything in their way. The two collide around a house, corrupting it and fighting over ground around it.
The map is small but very compact, with a parkour to the top of the watchtower, a small cave underneath the mound on the South-Eastern corner, and other details scattered throughout, both explicitly visible and also implicit, like the way things are arranged and built.
The build is confined within a 32 blocks wide square area, and a 32 blocks vertical space, filling exactly 8 sub-chunks.
Version is 1.20.1.
On the South-Western side, flora is overtaking the terrain, but on the opposite side fungi are consuming everything in their way. The two collide around a house, corrupting it and fighting over ground around it.
The map is small but very compact, with a parkour to the top of the watchtower, a small cave underneath the mound on the South-Eastern corner, and other details scattered throughout, both explicitly visible and also implicit, like the way things are arranged and built.
The build is confined within a 32 blocks wide square area, and a 32 blocks vertical space, filling exactly 8 sub-chunks.
Version is 1.20.1.
Progress | 100% complete |
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