PARTICIPANT IN A UNRANKED JAM
This Map is an entry in the completed DND Jam.

Minecraft Maps / Challenge & Adventure

Expedition to the Tomb of Horrors (Beta)

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Dr_Sparks's Avatar Dr_Sparks
Level 15 : Journeyman Architect
9
I whipped this up just for the D and D Jam, and just in time!
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Expedition to the Tomb of Horrors is a single player minigame which contains most of the dungeon's namesake; with some tweaks for those who have already played through the module, along with a, added, playable story.

I would like to note that if I had to run this particular adventure again, this is about how I would do it.

(While the game is still in bata, the map *should be* playable. That being said, feedback is appreciated.)

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Bug Log:
  -no space between some of the words in the early dialogue. it's the little things...
  -when you get to the final chamber, Acererak is rudely facing the wall.
  -dialogue in the pillared hall doesn't trigger
  -Captain Braford takes way too long to die, and he just sits there and takes it
  -did I miss anything? please let me know!

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Yet to be implemented:
  -the chest in the first hall, what should I put in it?
  -better end dialogue
  -items for the barrels in later checkpoints
Rooms: (note: the dungeon works perfectly fine without these rooms, although some of them are kind of classic)
  -the misty Cavern (area 22)
  -three-armed Gargoyle (area 8)
  -cauldron puzzle (area 19)
  -fiery doom slide of death (area 16)
  Juggernaut (area 23a)
  -sarcophagi (area 26)
  -chamber of hopelessness (area 27-27a)
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map (1e)Back to the… Tomb of Horrors: A Guide to DnD’s Deadliest Dungeon
Progress90% complete
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1 Update Logs

Updated 4/4/2024 : by Dr_Sparks 04/04/2024 12:58:20 pmApr 4th

Bugs Fixed:
-just found a hole in the floor right outside of the Chapple, watch your step!
-pillagers are not spawning in the library room. (spoiler, Kerrim should be trying to kill you)
-turns out pillagers aren't spawning anywhere in the tomb. which might be a good idea on their part.
-Kerrim mentions blowing his way into the final vault, but he doesn't have any TNT: that's a major plot hole.

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ScotsMiser
04/04/2024 2:11 am
Level 38 : Artisan Miner
ScotsMiser's Avatar
Classic module [Rumored to have been designed as a TPK machine by EGG].

Given the scale, I think you've done well with the green devil; it was – in any case – instantly recognisable 🥂
2
Dr_Sparks
04/04/2024 12:18 pm
Level 15 : Journeyman Architect
Dr_Sparks's Avatar
thanks, unfortunately mine isn't exactly a tpk machine just yet, something I'll have to work on
2
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