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This started as a simple custom terrain, but has now spawned into a highly detailed, full adventure map, with objectives, story line, and ending event. The whole project was actually inspired and designed around a picture I found that someone had posted to Deviantart. Check out the update log for a full list of map features, and changes that have been made.
Anvil Update (1.2.5)
I have updated the map again to fix some annoying bugs, make some improvements, and to keep it current, here are a few of the major ones.
-New custom biomes that match up to the island, and provide some mob free areas.
-Completely fixed the low level fog/lighting issue by changing world type to flat.
-Updated almost all the main loot to new enchanted items and potions.
-Added some cave lapis luzi 'markers' to help in finding the portals.
-Clarified some of the objective and ruin text.
I have worked the last few weeks on completely changing how this map looks and plays, and am very excited to finally be able to release it. It is now a full adventure map with story line, several main objectives, side challenges, and lots of new areas to explore and hidden items to find. Here is a short list of some of the changes
-Many new different sized ruins added, including the large story device area.
-Lots of new hidden chests and loot, 50+ in total.
-Several special end story line events, surprises and rewards.
-Lots of new environment/landscape detail and secret areas added.
-Added lots of interactive redstone devices, and special item fountains.
-Updated and optimized for 1.9 pre5 with a few special enchanted rewards and potions.
See the update log for the full list of changes (contains a lot of spoilers)
I have also added an imgur gallery for more spoiler pictures and things I updated.
Any feedback, bug reports, or suggestions would be greatly appreciated, hope you enjoy!
The schematic has not been updated since the adventure changes.
This map is best viewed with Ovo's Rustic Pack.
Need help installing this project? See my Projects Guide for full instructions and other helpful info.
Link for the Deviantart page for the original design image.
Anvil Update (1.2.5)
I have updated the map again to fix some annoying bugs, make some improvements, and to keep it current, here are a few of the major ones.
-New custom biomes that match up to the island, and provide some mob free areas.
-Completely fixed the low level fog/lighting issue by changing world type to flat.
-Updated almost all the main loot to new enchanted items and potions.
-Added some cave lapis luzi 'markers' to help in finding the portals.
-Clarified some of the objective and ruin text.
Click to reveal
I have worked the last few weeks on completely changing how this map looks and plays, and am very excited to finally be able to release it. It is now a full adventure map with story line, several main objectives, side challenges, and lots of new areas to explore and hidden items to find. Here is a short list of some of the changes
-Many new different sized ruins added, including the large story device area.
-Lots of new hidden chests and loot, 50+ in total.
-Several special end story line events, surprises and rewards.
-Lots of new environment/landscape detail and secret areas added.
-Added lots of interactive redstone devices, and special item fountains.
-Updated and optimized for 1.9 pre5 with a few special enchanted rewards and potions.
See the update log for the full list of changes (contains a lot of spoilers)
I have also added an imgur gallery for more spoiler pictures and things I updated.
Any feedback, bug reports, or suggestions would be greatly appreciated, hope you enjoy!
Additional Notes
The schematic has not been updated since the adventure changes.
This map is best viewed with Ovo's Rustic Pack.
Need help installing this project? See my Projects Guide for full instructions and other helpful info.
Link for the Deviantart page for the original design image.
Progress | 100% complete |
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3 Update Logs
Update #3 : by inHaze 04/02/2012 8:16:28 pmApr 2nd, 2012
-Updated most of the loot to better enchanted items and potions.
-Added some lapis luzi block 'markers' to make it easier when finding the portals.
-Fixed bugs with some end event redstone track and one of portal room doors.
-Changed the floor of the large ruin and other portal room to accommodate the flatland void.
-Changed ruin alter so that you can use it without activating the device.
-Added extra portal blocks after the main device, and a few other items and signs.
-Fixed the low level lighting problem by switching world type to flatland.
-New custom biomes, jungle, beaches, ocean, and also mushroom to stop mob spawning.
-Fixed and changed a few of the mob spawners.
-Reworded some of the signs for better understanding.
-Several other minor changes/improvments.
-Updated world to new 256 height.
-Added some lapis luzi block 'markers' to make it easier when finding the portals.
-Fixed bugs with some end event redstone track and one of portal room doors.
-Changed the floor of the large ruin and other portal room to accommodate the flatland void.
-Changed ruin alter so that you can use it without activating the device.
-Added extra portal blocks after the main device, and a few other items and signs.
-Fixed the low level lighting problem by switching world type to flatland.
-New custom biomes, jungle, beaches, ocean, and also mushroom to stop mob spawning.
-Fixed and changed a few of the mob spawners.
-Reworded some of the signs for better understanding.
-Several other minor changes/improvments.
-Updated world to new 256 height.
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