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So...I am back with another project. This time, I used another technique to make my mountains. The results were more cliff faces, and MUCH MUCH MORE bigger mountains, I am talking about 1000 block long, 200 blocks high mountains. Noting at the lack of cracks in the mountain, I have made a custom brush to make up for the lack of cracks, which i will be combining both techniques to form my mountains: A blend between cliff faces and cracks.
So anyway, when I was originally making this map, I chose a random name, and the word "Island" popped into my mind. Only after when i was done, did I realise the true irony of the name, and decided to go with it. This map is 1000 by 1000 something, and i hope you enjoyed what i did.
THANKS TO SCHNOGOT FOR THAT RENDER. SUBSCRIBE TO THAT SEXY POTATO FOR ME.
http://www.planetminecraft.com/member/schnogot/
Improved areas:
>Had larger mountains
>Had more realism in my mountains, with cliff faces
>Made use of different biomes to differ in grass colour
Areas to improve:
>Should have a steeper gradient, mountains aren't like hills
>Add cracks in mountains
>Texture in terrain is lacking, should add more of it.
Best viewed in Atherys, or Conquest resource pack
Dowload coming soon! (fileswap is not supported D:)
So anyway, when I was originally making this map, I chose a random name, and the word "Island" popped into my mind. Only after when i was done, did I realise the true irony of the name, and decided to go with it. This map is 1000 by 1000 something, and i hope you enjoyed what i did.
THANKS TO SCHNOGOT FOR THAT RENDER. SUBSCRIBE TO THAT SEXY POTATO FOR ME.
http://www.planetminecraft.com/member/schnogot/
Improved areas:
>Had larger mountains
>Had more realism in my mountains, with cliff faces
>Made use of different biomes to differ in grass colour
Areas to improve:
>Should have a steeper gradient, mountains aren't like hills
>Add cracks in mountains
>Texture in terrain is lacking, should add more of it.
Best viewed in Atherys, or Conquest resource pack
Dowload coming soon! (fileswap is not supported D:)
Credit | Thanks to Schnogot for the renders! |
Progress | 100% complete |
Tags |
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Zelda terrain.