Minecraft Mods

Minecolonies Underwater Style Pack

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McSassa's Avatar McSassa
Level 34 : Artisan Architect
8
Collaborators
Welcome to the Ocean!

This is a style pack for Minecolonies Mod which allow you to build an underwater colony.
To help you we write this guide : https://mcsassa.wixsite.com/underwaterbase

This pack is complete and was fully tested on Minecolonies patreon server, in case of bug please use the official minecolonies discord (link below).

About Minecolonies : https://minecolonies.com/
For support, please join the Mineolonies discord : https://discord.minecolonies.com/, we will not be able to help you on this page.

Setup instruction :
just unzip the archive in the blueprints directory on your server (or into your client directory if you play on a local single player game) :

https://wiki.minecolonies.ldtteam.com/source/tutorials/schematics#how-do-i-install-custom-schematics-i-just-downloaded


Change log:
27 : add an "embedded banners" decoration (in decoration / misc) to help on banners the builder have to put in item frames
28 : correction on mineshaft orientation. (and a minor correction on guard tower alt 1)
29 : correction on mine level 5 (missing mineshaft tags)
31 : final (at least we hope) correction on mineshaft orientation.
32 : correction on concrete mixer level 1
33 : fix on waterlogged iron gates in barracks
34 : fix on apiary level 3
35 : Courrier'hut children are now upgraded automatically. (+some other improvements)
36 : fix on courrier hut (missing files)
37 : fix on missing barrack towers
38 : enhancement of the library and school, drown-proofing of the residence, Giant-Eye is no more a dead-end.
39 : fix on mystical site second secret door
40 : small rework on the corridors level 1 to help the players on removing excess cobblestone.
Creditmatlom (co-designer), Minecolonies Team
Progress100% complete
Game VersionMinecraft 1.19.2
Tags

11 Update Logs

Version 40 : by McSassa 02/12/2024 10:09:29 amFeb 12th

Rework on corridors level 1 : they are now 3 wide large (only the gates) to avoid that players were confused on the cobblestone after upgrading them.
+ small fixes on builder, warehouse, enchanter tower, alchemist and nether miner
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1
05/12/2024 8:47 pm
Level 7 : Apprentice Modder
Gameknight14
Gameknight14's Avatar
Very nice, I might try this in my personal modpack for 1.20.1. It seems like it will pair nicely with the origins addons I installed which allow me to stay underwater for longer. I've always wanted to build an underwater base ever since 1.13 but never got around to it, and with mods now is the perfect time to do so.
1
07/15/2023 3:20 amhistory
Level 34 : Artisan Architect
McSassa
McSassa's Avatar
We have an issue with the residences level 3+ : some citizen wake up on the wrong side of the wall, in the water... This issue was fixed 9 months ago by the Minecolonies Team but came back a few month ago. We are working on a fix on our own by moving the beds inside the residences. In the meantimes you could fix this by doing that :

small residence level 3 (the one with only one doorway) : remove the panels hidding the bed near the wall.
dormitory level 4 & 5 : remove the upper beds in the 2 beds rooms

the citizens without bed will just sleep in front of their hut block, but at least will not wake up in water (and drown...)
1
07/19/2023 2:29 pm
Level 34 : Artisan Architect
McSassa
McSassa's Avatar
About this issue, we fix it for the residence with only one entrance, and for the dormitory (2 entrances residence), the bug was fixed by Minecolonies in version 1.1.27 and up (at least, we didn't test every version ;) )
3
03/30/2023 7:56 am
Level 55 : Grandmaster Loremaster
IGEBM
IGEBM's Avatar
This looks beautiful
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