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Collaborators
Welcome to the Ocean!
This is a style pack for Minecolonies Mod which allow you to build an underwater colony.
To help you we write this guide : https://mcsassa.wixsite.com/underwaterbase
This pack is complete and was fully tested on Minecolonies patreon server, in case of bug please use the official minecolonies discord (link below).
About Minecolonies : https://minecolonies.com/
For support, please join the Mineolonies discord : https://discord.minecolonies.com/, we will not be able to help you on this page.
Setup instruction :
just unzip the archive in the blueprints directory on your server (or into your client directory if you play on a local single player game) :
https://wiki.minecolonies.ldtteam.com/source/tutorials/schematics#how-do-i-install-custom-schematics-i-just-downloaded
Change log:
27 : add an "embedded banners" decoration (in decoration / misc) to help on banners the builder have to put in item frames
28 : correction on mineshaft orientation. (and a minor correction on guard tower alt 1)
29 : correction on mine level 5 (missing mineshaft tags)
31 : final (at least we hope) correction on mineshaft orientation.
32 : correction on concrete mixer level 1
33 : fix on waterlogged iron gates in barracks
34 : fix on apiary level 3
35 : Courrier'hut children are now upgraded automatically. (+some other improvements)
36 : fix on courrier hut (missing files)
37 : fix on missing barrack towers
38 : enhancement of the library and school, drown-proofing of the residence, Giant-Eye is no more a dead-end.
39 : fix on mystical site second secret door
40 : small rework on the corridors level 1 to help the players on removing excess cobblestone.
This is a style pack for Minecolonies Mod which allow you to build an underwater colony.
To help you we write this guide : https://mcsassa.wixsite.com/underwaterbase
This pack is complete and was fully tested on Minecolonies patreon server, in case of bug please use the official minecolonies discord (link below).
About Minecolonies : https://minecolonies.com/
For support, please join the Mineolonies discord : https://discord.minecolonies.com/, we will not be able to help you on this page.
Setup instruction :
just unzip the archive in the blueprints directory on your server (or into your client directory if you play on a local single player game) :
https://wiki.minecolonies.ldtteam.com/source/tutorials/schematics#how-do-i-install-custom-schematics-i-just-downloaded
Change log:
27 : add an "embedded banners" decoration (in decoration / misc) to help on banners the builder have to put in item frames
28 : correction on mineshaft orientation. (and a minor correction on guard tower alt 1)
29 : correction on mine level 5 (missing mineshaft tags)
31 : final (at least we hope) correction on mineshaft orientation.
32 : correction on concrete mixer level 1
33 : fix on waterlogged iron gates in barracks
34 : fix on apiary level 3
35 : Courrier'hut children are now upgraded automatically. (+some other improvements)
36 : fix on courrier hut (missing files)
37 : fix on missing barrack towers
38 : enhancement of the library and school, drown-proofing of the residence, Giant-Eye is no more a dead-end.
39 : fix on mystical site second secret door
40 : small rework on the corridors level 1 to help the players on removing excess cobblestone.
Credit | matlom (co-designer), Minecolonies Team |
Progress | 100% complete |
Game Version | Minecraft 1.19.2 |
Tags |
11 Update Logs
Version 40 : by McSassa 02/12/2024 10:09:29 amFeb 12th
Rework on corridors level 1 : they are now 3 wide large (only the gates) to avoid that players were confused on the cobblestone after upgrading them.
+ small fixes on builder, warehouse, enchanter tower, alchemist and nether miner
+ small fixes on builder, warehouse, enchanter tower, alchemist and nether miner
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minecolonies-underwater-style-pack
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small residence level 3 (the one with only one doorway) : remove the panels hidding the bed near the wall.
dormitory level 4 & 5 : remove the upper beds in the 2 beds rooms
the citizens without bed will just sleep in front of their hut block, but at least will not wake up in water (and drown...)