Published Oct 16th, 2012, 10/16/12 4:18 pm
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IP: proxis.midgardmc.eu
HeroStronghold is the best Town plugin out there because you can require players to have houses, forges, farms, inns, hospitals, etc before they can create a town!
If you dont think minecraft is addicting enough, what about minecraft tycoon? What if you could make structures that cost money, but give you items/money over time? That's exactly what this plugin does! I imagined using this plugin as a way to reward players for building certain strutures/shrines, but it has evolved so that you can configure it to include any structure/town you want!
For instance, if a player builds a bank using certain blocks (defined in your config.yml) and has enough money, that player can type /herostrong create bank and it will turn the bank into a HeroStronghold that, if provided the correct raw materials (paper and gold for example), can give you a steady income! The possibilities are limitless because you define the types of structures players can create in regions.yml.
Also introducing Super-Regions! Basically, super-regions are regions that require regions instead of blocks. This way you can make a super-region called Town that requires regions such as Houses, Inns, Taverns, Farms, etc. Super-regions come with their own banks, chat channels, per-user permissions, taxes, and power.
Also, this plugin hooks into Heroes so you can grant buffs and debuffs to players near your structure. For example you can build a LightningRod that grants your Heroes class name LightningMage a passive health regen buff. Work in progress Effects List.
Installation: Installation Page
Alternative Preset Configs:
- Creative Configs
Features:
- Allows permitted players to create HeroStrongholds using certain blocks/money defined in config.yml
- HeroStrongholds grant money/items during every cycle (cycle length defined in config.yml)
- HeroStrongholds cost items/money to maintain during every cycle
- HeroStrongholds can be destroyed (and even explode!) if key blocks are broken
- HeroStrongholds can also grant nearby Heroes passive buffs/debuffs
- HeroStrongholds can also grant build protection
- Effect List work in progress
- Super-regions which require other regions instead of blocks. So you could create a super-HeroStronghold called "Town", which requires HeroStrongholds like "Inn", "Farm", a few "House", etc.
- Banks for super-regions
- Separate chat channels for each super-region
- Taxes for super-regions
- Power for super-regions (if a member dies, then their super-regions lose 1 power each. If a super-region reaches 0 power, then it is destroyed).
- Per-user permissions, see Super-Region perms
- Wars!
- Limit the number of regions players can build with groups.yml
Requirements: Vault
Optional Requirements: Heroes, an Econ plugin, a Permissions Plugin (see vault for supported plugins)
Permissions:
- herostronghold.create.all lets you create any herostronghold
- herostronghold.create. lets you create a herostronghold of that type
- herostronghold.admin lets you bypass herostronghold ownership checks
- herostronghold.join lets a player join a super-region
Commands: see Commands
Need help? Join IRC channel #heroes on http://esper.net/publicirc.php Please report any bugs you find
Credit | Thanks to Chivers and Sevaron |
Progress | 100% complete |
Game Version | Minecraft 1.3.1 |
Tags |
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