Out of character Information
Minecraft Account Name: tutto200
Age: 13
Timezone: Western
Experience in role-playing (If any): A lot! I have experience on many role-playing Minecraft servers, as well as many 'forum play by post'.
In character Information
Name (Full): Tutto (last name unknown)
Character Age: 247
Race (Currently only have a human race): Human
History (Make it up!): Not much was known about Tutto's past. He arrived to the monastery as a newborn baby in a basket of gold. The newborn was wearing a necklace of sorts and far to big to. After examination the monks found that the necklace held magical properties but couldn't explain what its exact use was for. Naturally the monks took him in under their wing and gave him food, water, shelter and the sacred name 'Tutto'.
At the age of ten Tutto would earn his presence by doing errands for the monks. He would venture to a small village and bring back food and unusual items. He would also give messages, give books, clean, gather herbs. On his time off however, he would head to the library and read all day.
Tutto became the age of fourteen and began training in the arts of magic. This time the errand he was given were of more difficulty. Journeying onto mountains and performing In-Hatre, performing magic and rituals.
By the age of 17 Tutto was trained in magic and the arcana. The monks then told him to leave and set about on his destiny that they knew he would achieve (given as the monks think he'll become a powerful force for good). So Tutto left the monastery and began his journey of fate...
At the age of 18 he found shelter in a winter hold. They thought him to be an scholar, a scribe and they had no knowledge of his 'powers' and for good reason to. The hold had a grudge against magic and so any that use it would receive punishment. One night as men and women filled the halls for a feast Tutto was seated on a chair next to a lady. Together as the night went on, they became drunk. As a result of it Tutto showed off and accidentally used magic. Instantly the guards were on him and he was set to punishment. Tutto was taken to the ice lake outside. He restrained but the number of guards on him was to overwhelming. They pushed him into the ice lake and Tutto felt the heartless cold. He felt like it was freezing him. From the outside in but what made him wonder was which would kill him first? The cold or drowning? Or perhaps both. Fate had a different plan...Tutto ever so slowly began sinking to the bottom but he was still alive. He was in a state between life and death and saw visions.
Later Tutto was found in many other cities and towns. He took up a lives quest, the quest for immortality. Ever since the day he died and lived something changed in him. A deep darkness inside him had shifted, reaching for the surface...
Personality: Dark, philosophical, introvert, quiet, selective, neutral, bold, heartless and overall sophisticated.
Skills: Necromancy, intelligence, insight, arcana, intimidation, influence.
Appearance (Description, but a skin would be great too!): Wears dark black robes outlined with purple. Always wear the hood over his face to protect his identity (naturally as a necromancer). Has a pouch in which he keeps items useful towards his exploration in the dark arts. Being a magic user Tuttowears certain garments which hold magical properties. One of the other most noticeable attributes of his appearance is his eyes; they are a glowing purple colour that seem mesmerising. Overall Tutto goes light, light so he can easily move and practice magic anywhere at anytime.
Other details (Optional): His occupation is his exploration in the dark arts (necromancer).
Situational Role-play
1. While in Newmond, you see a mysterious looking figure sprint past you, he appears to be carrying stolen goods. What do you do?
I lay back in the shadow of an old inn and watch as a mysterious figure ran. From what I could observe he was nearly six feet tall, male, human and exceptionally fit. It appeared that he was to, carrying stollen goods. Perhaps once owned by a merchant or a blacksmith, either way it mattered no more. Of course I had the thought of stopping him but I had no time for such puny matters...Soon the human was far ahead sprinting and only the sound of a angry merchant could be heard.
2. You are fishing off a small pier which clearly states it is a public fishing area. A middle-aged dwarf approaches you and tells you it is his fishing area. (You find it funny that a dwarf enjoys fishing) What do you do?
A hint of a smile passes my lips as I simply stare at the short dwarf. To me it was amusing to see such a short man making an attempt to be somewhat intimidating. Obviously the attempt failed miserably and so I decided to make a threat of my own..."Watch your tongue Dwarf. I do not recommend threatening me..." I bring out my hand and move my fingers to the flow of magic 'till a small black flame lit. With that I gave him my own intimidating look and the Dwarf's face twisted into fear. The Dwarf began slowly retreating down the pier and soon he was gone.