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Which mob vote mob will you vote for?
Out of these three mobs, which one will you vote for in the mob vote?
Poll ended 10/14/2022 8:06 pm.
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i mean any skin that is from any other game even though i can but i wanna get a hard one
Sniffer! Because it's the best one! Flat out! If you don't agree then you're wrong.
I'm not voting, I don't really care for who wins, I'm just waiting for the losers
Why does everyone want the sniffer? I mean, the rascal is:
1. cute
2. useful
3. creative concepted
4. adding a hide and seek-mechanic
VOTE FOR THE RASCAL, PLEASE DONT RUIN MY LIFE.
1. cute
2. useful
3. creative concepted
4. adding a hide and seek-mechanic
VOTE FOR THE RASCAL, PLEASE DONT RUIN MY LIFE.
Yay! I get an iron pickaxe with Unbreaking I for chasing the little slut through the number 1 structure in the game where people get lost!
hey atleast its not the tuff golem thats everyone hoarding too (aka the walking item frame)
I love the sniffer but I just don't see it fitting into Minecraft yk, it's too cartoony and kinda messes with the vibe.
Rascal all the way, they're so cute
Rascal all the way, they're so cute
Tuff golem all the way kids
The sniffer is so cute!!
i will make skins for anyone just tell me and its done
Make me a Sniffer skin, please!
i vote sniffer and if you want make a FNF mod with shift the human winning aginst virus core ((pibby))
Sniffer. It's unique and fits in the game, while the other ones just seem like something out of one of those mods that adds extra mobs and whatnot. I also think new decorative plants could be really good. Plus, there's a good chance at least one or two of the plants will be edible. I know they're going to be decorative plants, but Glow berries are like that and they can be eaten so I wouldn't call it unlikely.
Plus, the other two mobs just bring in mechanics that the game already has. The Tuff golem is basically an Allay except it can't actively search out the item, it just picks them up when it comes across them. It could for sure be used for some cool decor, but there are already websites you can use to pose armor stands and generate a command for them. With enough effort, you could probably create something pretty similar to the Tuff golem.
The Rascal, on the other hand, isn't really worth the effort of finding it 3 times just for some decent mining tools. If it also gave you other items, I might reconsider, but pickaxes are pretty easy to get and we don't need a whole mob to get them from.
Out of all of these, the only one with actual unique or useful abilities is the Sniffer. Plus, it's probably our only chance at a dinosaur-like mob and considering it's ancient and sniffs for ancient seeds, it'll probably tie into the archeology update somehow if it IS added.
Plus, the other two mobs just bring in mechanics that the game already has. The Tuff golem is basically an Allay except it can't actively search out the item, it just picks them up when it comes across them. It could for sure be used for some cool decor, but there are already websites you can use to pose armor stands and generate a command for them. With enough effort, you could probably create something pretty similar to the Tuff golem.
The Rascal, on the other hand, isn't really worth the effort of finding it 3 times just for some decent mining tools. If it also gave you other items, I might reconsider, but pickaxes are pretty easy to get and we don't need a whole mob to get them from.
Out of all of these, the only one with actual unique or useful abilities is the Sniffer. Plus, it's probably our only chance at a dinosaur-like mob and considering it's ancient and sniffs for ancient seeds, it'll probably tie into the archeology update somehow if it IS added.
To be fair, I think the lush caves already added a lot of new plants for decoration. It's crazy how easy it is to get moss blocks once you have at least one.
The Rascal definitely isn't appealing to me. I'd rather see more unique hostile cave mobs rather than just the ones spawning on the surface. The Warden is only a start.
As for the Tuff Golem, there are a lot of useful Minecraft websites for sure, and the people behind them are awesome. But I don't see how helpful that would be for Survival Mode, where commands cannot be used by default. One of the points of these new additions is to add stuff that Minecraft currently doesn't support without the use of commands, packs, or mods.
The Rascal definitely isn't appealing to me. I'd rather see more unique hostile cave mobs rather than just the ones spawning on the surface. The Warden is only a start.
As for the Tuff Golem, there are a lot of useful Minecraft websites for sure, and the people behind them are awesome. But I don't see how helpful that would be for Survival Mode, where commands cannot be used by default. One of the points of these new additions is to add stuff that Minecraft currently doesn't support without the use of commands, packs, or mods.
i agree with all of this. (also is it just me or does the sniffer look like a cow)
I was just thinking of the Sniffer as Moobloom 2.0 (it's adorable and it's plant-related). I just hope these aren't the 2 main reasons why the community is flocking towards it.
im gonna vote for it cuz its cute but also cuz i want a new plant to decorate with
Tuff Golem. A mob with a decorative use would be neat new concept for the game. I can't say much for the other 2 because...Mojang won't tell us what the ancient plant or Rascal's reward are! I don't they're worth the risk.
Edit: Enchanted pickaxes are not that hard to get or craft, and there's only a slight chance these ones might come with a new enchantment.
Edit: Enchanted pickaxes are not that hard to get or craft, and there's only a slight chance these ones might come with a new enchantment.
also the tuff golem is litterally just a walking item frame-
Well we do know that the reward is an enchanted pickaxe (Im assuming this from the vid) but we dont know the enchantment.