1
Shaders 1.8 crash. Any help?
I downloaded shaders for 1.8 but whenever I try to turn on my shaders, the game crashes. Here's the game output:
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000001dbf9f90, pid=3660, tid=10480
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig75icd64.dll+0x89f90][16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
# An error report file with more information is saved as:
# C:\Users\Chris\AppData\Roaming\.minecraft\hs_err_pid3660.log
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Any idea what could be causing this?
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000001dbf9f90, pid=3660, tid=10480
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig75icd64.dll+0x89f90][16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
# An error report file with more information is saved as:
# C:\Users\Chris\AppData\Roaming\.minecraft\hs_err_pid3660.log
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Any idea what could be causing this?
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5
I want to say your PC cant handle the shaders you have and or the shaders are trying to shade the redstone blocks every MS
Looks like the server is going crazy. Try seeing of the server owner can fix the issue, and it looks like a fill command is going off rapidly.
Edit: Also try posting the log file, C:\Users\*USERNAME*\AppData\Roaming\.minecraft\hs_err_pid3660.log
in a spoiler, to see what's going on.
Edit: Also try posting the log file, C:\Users\*USERNAME*\AppData\Roaming\.minecraft\hs_err_pid3660.log
in a spoiler, to see what's going on.
This isn't on a server. And the fill command is a fill clock I'm using for a redstone contraption.
According to a part of that particular log, there must have a probematic frame, and/or must have been a bug/glitch or something
yea. I saw this in the MC Bug reporting, but without the shaders.