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Shaders 1.8 crash. Any help?

Magenta Creeper's Avatar Magenta Creeper6/15/15 7:02 pm
1 emeralds 480 5
6/16/2015 3:07 pm
Barkitect's Avatar Barkitect
I downloaded shaders for 1.8 but whenever I try to turn on my shaders, the game crashes. Here's the game output:

#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000001dbf9f90, pid=3660, tid=10480
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [ig75icd64.dll+0x89f90][16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]

#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
# An error report file with more information is saved as:
# C:\Users\Chris\AppData\Roaming\.minecraft\hs_err_pid3660.log
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
[16:51:04] [Server thread/INFO]: [@: 11 blocks filled]
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release


Any idea what could be causing this?
Posted by Magenta Creeper's Avatar
Magenta Creeper
Level 26 : Expert Toast
15

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5

Barkitect
06/16/2015 3:07 pm
Level 33 : Artisan Architect
Barkitect's Avatar
I want to say your PC cant handle the shaders you have and or the shaders are trying to shade the redstone blocks every MS
1
KJP12
06/15/2015 7:24 pm
Level 12 : Journeyman Miner
KJP12's Avatar
Looks like the server is going crazy. Try seeing of the server owner can fix the issue, and it looks like a fill command is going off rapidly.
Edit: Also try posting the log file, C:\Users\*USERNAME*\AppData\Roaming\.minecraft\hs_err_pid3660.log
in a spoiler, to see what's going on.
1
Magenta Creeper
06/16/2015 2:57 pm
Level 26 : Expert Toast
Magenta Creeper's Avatar
This isn't on a server. And the fill command is a fill clock I'm using for a redstone contraption.
1
Dr_Steve
06/15/2015 8:15 pm
Level 43 : Master Creeper
Dr_Steve's Avatar
According to a part of that particular log, there must have a probematic frame, and/or must have been a bug/glitch or something
1
KJP12
06/15/2015 11:49 pm
Level 12 : Journeyman Miner
KJP12's Avatar
yea. I saw this in the MC Bug reporting, but without the shaders.
1
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