2
How do I turn a 64x32 player skin into a 64x64 skin without it looking weird?
I have a few old 64x32 skins (pre 1.8 minecraft) that I want to turn into 64x64 skins for the npcs of a map I'm making but how do I do it without the arms/legs looking weird? Since I want the limbs to mirror each other as intended.
Is there a tool for doing that?
Is there a tool for doing that?
Create an account or sign in to comment.
5
You can do it using PMCSkin3D (inside the Minecraft tab on PMC), you have to open your skin, click Edit, and there should be a button saying "convert to steve (64x64)" or something like that
But wdym by "looking weird"? I think 64x32 and 64x64 skins should look the same
But wdym by "looking weird"? I think 64x32 and 64x64 skins should look the same
Ohh okay thank you, and I meant it looks weird if i manually expand the canvas of the image file of the skin, and duplicate the limbs on the right places, aka the limbs are duplicates vs mirrored.
oh ok, you can easily fix that using the Select tool to turn the selected limb around
Oh okay thank you but I already figured that out that PMCSkin3D can easily help convert a skin into a new format.